Commit Graph

12 Commits

Author SHA1 Message Date
veclavtalica
f2aded9046 twn_dynamic_game_object.c: only reload on creation event 2025-02-09 08:20:39 +03:00
veclavtalica
74d7190c62 ilimination of system code, removal of x-watcher and replacement of it by dmon, fixes in audio code, dynamic asset reload 2025-01-30 04:30:20 +03:00
veclavtalica
951d9c76c8 use floats for ctx.frame_number and ctx.random_seed 2025-01-10 02:20:21 +03:00
veclavtalica
eff2d9c5e1 direct header includes, remove redundant ones 2024-10-22 10:39:40 +03:00
da98c0941b effort to have no warnings once again 2024-10-13 21:32:31 +03:00
1a7322dccf twn_util.h: separate internal things away, remove indirect includes in places 2024-10-12 21:16:25 +03:00
e70366f82f rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden 2024-10-12 20:24:47 +03:00
93aa8ff2b4 remove the assumption that game is ran from cwd at root 2024-10-07 13:22:25 +03:00
ce582d8a80 twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
veclavtalica
8effcc0421 make baby windows work again 2024-09-18 20:36:00 +03:00
16c96010dc finally compiling and running, text still needs rework 2024-09-16 16:17:00 +03:00
551d60ef85 partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00