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f4b52b5450
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make textures_dump_atlases work again and expose it as a utility function
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2024-09-26 21:32:08 -03:00 |
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0e68ecbc88
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twn_loop.c: add --debug and --release overrides, fix incorrect argv iteration
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2024-09-26 20:48:42 -03:00 |
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64d1c20b4a
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twn_util.c: make alloc failure death message clearer
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2024-09-26 19:37:46 -03:00 |
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b4b9e0ebef
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sanitize on debug by default
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2024-09-26 21:44:31 +03:00 |
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5d6a3a5aec
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remove/replace unused includes
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2024-09-26 21:38:24 +03:00 |
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c0dcdf8c0a
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twn_skybox.c
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2024-09-26 21:02:56 +03:00 |
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0fe1023667
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use SDL stdlib where possible
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2024-09-25 19:42:34 -03:00 |
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ccad21ab90
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conanfile.py: update after a million years
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2024-09-25 15:33:46 -03:00 |
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4c9278a927
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changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared
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2024-09-25 19:52:54 +03:00 |
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a500fcd97c
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don't build any app directly from root CMakeLists.txt
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2024-09-25 19:37:39 +03:00 |
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a7d97a1070
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/apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template
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2024-09-25 18:29:58 +03:00 |
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65425f5b2e
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twn_textures.c: stream-based texture load
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2024-09-25 18:01:50 +03:00 |
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1430a13832
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twn_textures.c: use SDL memory allocation, use SDL_LoadFileRW in texture file loading
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2024-09-25 17:41:15 +03:00 |
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fc8b953655
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curl-based git-lfs pull
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2024-09-24 21:01:00 +00:00 |
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4b0d6a880b
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CMakeLists.txt: haiku support, optional sanitizers
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2024-09-24 17:29:40 +00:00 |
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34a081fccd
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rename get_text_width() to text_get_width()
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2024-09-23 15:06:58 -03:00 |
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73bf92e706
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typedef & PascalCase for ALL structs and enums
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2024-09-23 14:43:16 -03:00 |
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e093a6d492
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twn_textures.c: handle RGB image files
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2024-09-23 14:35:46 +03:00 |
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c8469e9416
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twn_textures.c: actually fix srcrect updating lol
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2024-09-23 14:07:02 +03:00 |
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53518ff5e1
|
ignore trace files
|
2024-09-23 13:03:06 +03:00 |
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ce582d8a80
|
twn_textures.c: support for .so rodata inference
|
2024-09-23 12:50:44 +03:00 |
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0ef8a6233f
|
twn_textures.c: fix srcrect setting on atlas rebuild
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2024-09-23 11:51:18 +03:00 |
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f705546644
|
CMakeLists.txt: generation of apitrace running utilities
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2024-09-23 10:39:07 +03:00 |
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535d5d8d36
|
twn_textures.c: little pieces
|
2024-09-23 09:50:48 +03:00 |
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|
66678a27cf
|
twn_textures.c: add debug hints about unportable texture dimensions
|
2024-09-23 09:35:46 +03:00 |
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752dbaad8a
|
CMakeLists.txt: quote the parameter in runner script
|
2024-09-23 08:57:21 +03:00 |
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4de885fcdd
|
it's not web.
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2024-09-21 21:16:25 +03:00 |
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2c2c4b9651
|
add gdb option in game launcher script
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2024-09-21 21:14:25 +03:00 |
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5caf736370
|
twn_rendering: m_sprite texture_origin changed for texture_region, stretched subregion work now
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2024-09-21 20:07:05 +03:00 |
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ddf0ef6a0c
|
twn_util.c: use more appropriate SDL functions for intersect_(f)rect
|
2024-09-20 22:57:55 -03:00 |
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e33a97294c
|
twn_util.h: clarify behavior of null result pointer
|
2024-09-20 13:48:29 -03:00 |
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074b290b3f
|
that's not what they're called
|
2024-09-20 13:41:55 -03:00 |
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999cb78358
|
rename intersect_(f)rect to overlap_(f)rect and add simplified functions with the old names
|
2024-09-20 13:39:37 -03:00 |
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5cc36ab46c
|
twn_input.c: fix scancode unbinding (ie make it actually work lol)
|
2024-09-20 12:39:37 -03:00 |
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|
db11bb754e
|
more IDE whatever thing
|
2024-09-20 12:35:44 -03:00 |
|
veclavtalica
|
8effcc0421
|
make baby windows work again
|
2024-09-18 20:36:00 +03:00 |
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cf72287659
|
remove sublime-workspace file, lol
|
2024-09-18 19:02:25 +03:00 |
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691d781827
|
text rendering over vertex arrays, rework fully done, finally
|
2024-09-18 19:01:43 +03:00 |
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16c96010dc
|
finally compiling and running, text still needs rework
|
2024-09-16 16:17:00 +03:00 |
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551d60ef85
|
partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
|
2024-09-16 09:07:01 +03:00 |
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|
ca0305feab
|
free texture data from stb_image
|
2024-08-27 14:48:08 +03:00 |
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1952ab60ff
|
use stb_image.h instead of SDL2_image
|
2024-08-27 14:45:26 +03:00 |
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|
e1cba136a3
|
remove SDL2_ttf dependency
|
2024-08-27 13:54:53 +03:00 |
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|
66c90181cd
|
NO WARNINGS
|
2024-08-27 13:42:40 +03:00 |
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|
93f61018cd
|
no warnings from third parties
|
2024-08-27 13:24:15 +03:00 |
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|
1bb33d3f34
|
update cmake to work with linux, plus some cleanup
|
2024-08-27 13:05:10 +03:00 |
|
veclavtalica
|
cee8d5f50f
|
return status code from enter_loop
|
2024-08-27 00:55:44 +03:00 |
|
veclavtalica
|
2f36d9ea3c
|
windows build compatibility, twn_game_object as abstraction for bridging game code and the engine
|
2024-08-27 00:33:37 +03:00 |
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|
9892bf71dc
|
add the text primitive, finally
|
2024-08-22 23:41:52 -03:00 |
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|
0f03c18806
|
fix regression of build with no hot reload
|
2024-08-22 19:49:30 +03:00 |
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