.. |
game_object
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use floats for ctx.frame_number and ctx.random_seed
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2025-01-10 02:20:21 +03:00 |
rendering
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only enable fog for 3d
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2025-01-14 23:28:48 +03:00 |
system/linux
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
twn_amalgam.c
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big rendering overhaul (cleaning and api abstraction)
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2025-01-14 23:20:54 +03:00 |
twn_audio_c.h
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twn_audio.c: .wav support and scratch channels
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2025-01-13 19:56:20 +03:00 |
twn_audio.c
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scale in mixing to prevent excessive gain
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2025-01-15 21:31:19 +03:00 |
twn_camera_c.h
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make vec4 and matrix types internal
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2025-01-10 02:40:52 +03:00 |
twn_camera.c
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fix aspect ratio as well as billboard scaling
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2025-01-05 21:08:54 +03:00 |
twn_context.c
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typedef & PascalCase for ALL structs and enums
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2024-09-23 14:43:16 -03:00 |
twn_engine_context_c.h
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move opengl library loading to a thread that starts as soon as possible and is awaited as late as we can allow
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2025-01-15 07:54:45 +03:00 |
twn_game_object_c.h
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twn_textures.c: support for .so rodata inference
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2024-09-23 12:50:44 +03:00 |
twn_input_c.h
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make inputs up-to-date for game tick
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2025-01-15 00:43:46 +03:00 |
twn_input.c
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make inputs up-to-date for game tick
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2025-01-15 00:43:46 +03:00 |
twn_loop.c
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fix --release switch
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2025-01-15 07:58:42 +03:00 |
twn_main.c
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big rendering overhaul (cleaning and api abstraction)
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2025-01-14 23:20:54 +03:00 |
twn_stb.c
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twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake
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2024-10-13 19:04:23 +03:00 |
twn_textures_c.h
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twn_draw.h: new camera api
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2024-10-28 12:34:48 +03:00 |
twn_textures.c
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profile atlas recreation
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2025-01-15 06:04:02 +03:00 |
twn_types_c.h
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make vec4 and matrix types internal
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2025-01-10 02:40:52 +03:00 |
twn_util_c.h
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twn_util_c.h: profile_list_stats() for average summary, without spam in console
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2024-11-04 16:22:13 +03:00 |
twn_util.c
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profile atlas recreation
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2025-01-15 06:04:02 +03:00 |