townengine/src
2024-10-01 18:21:27 +03:00
..
game_object twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
rendering twn_fog.c: fog added! 2024-10-01 16:10:36 +03:00
system/linux twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
twn_audio_c.h twn_audio: settle down on float32 2-channel sampling only, format enums to style used elsewhere 2024-10-01 12:59:01 +03:00
twn_audio.c twn_audio: capitalize warn 2024-10-01 12:59:40 +03:00
twn_camera.c implement game configuration file 2024-10-01 12:48:42 +03:00
twn_context.c typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_engine_context_c.h implement game configuration file 2024-10-01 12:48:42 +03:00
twn_game_object_c.h twn_textures.c: support for .so rodata inference 2024-09-23 12:50:44 +03:00
twn_input_c.h typedef & PascalCase for ALL structs and enums 2024-09-23 14:43:16 -03:00
twn_input.c fix variout memory leaks 2024-10-01 13:34:58 +03:00
twn_loop.c twn_loop.c: delete gl context on cleanup, some implementations triggered leak detector otherwise 2024-10-01 18:21:27 +03:00
twn_main.c partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00
twn_textures_c.h make textures_dump_atlases work again and expose it as a utility function 2024-09-26 21:32:08 -03:00
twn_textures.c fix variout memory leaks 2024-10-01 13:34:58 +03:00
twn_util_c.h twn_skybox.c 2024-09-26 21:02:56 +03:00
twn_util.c twn_util.c: fix redundant and erroneous NULL placement in expand_asterisk() 2024-09-27 17:55:33 +03:00