GodotSectors/Spaces/Dungeon.tscn

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[gd_scene load_steps=7 format=3 uid="uid://deff7lt34nj0h"]
[ext_resource type="Script" path="res://Scripts/Space/Space.gd" id="1_ckp7u"]
[ext_resource type="Script" path="res://Scripts/Space/SpaceRegion.gd" id="2_s3h7s"]
[ext_resource type="Texture2D" uid="uid://h0skytm8grcu" path="res://icon.svg" id="3_7vff1"]
[ext_resource type="Texture2D" uid="uid://icmmuqquxhq3" path="res://Art/Stone_06-128x128.png" id="3_ondo6"]
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[ext_resource type="Texture2D" uid="uid://eempmja460l5" path="res://Art/Stone_11-128x128.png" id="4_mnswr"]
[ext_resource type="Script" path="res://Scripts/Space/SpaceSpawn.gd" id="4_rhl23"]
[node name="Dungeon" type="Node2D"]
script = ExtResource("1_ckp7u")
unit_scale = 0.02
[node name="Room" type="Polygon2D" parent="."]
texture_repeat = 2
position = Vector2(104, 80)
texture = ExtResource("4_mnswr")
polygon = PackedVector2Array(-104, -80, 128, -80, 128, 24, 328, 24, 328, 128, 240, 128, 240, 240, 128, 240, 128, 128, -104, 128, -104, 64)
uv = PackedVector2Array(1.88, 5.28, 0.6, 1.44, 5.24, 0.64, 5.24, 0.64, 9.94, 3.84, 5.72, 6.56, 5.72, 6.56, 1.88, 5.28, 5.24, 0.64)
script = ExtResource("2_s3h7s")
wall_texture = ExtResource("3_ondo6")
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floor_texture = ExtResource("4_mnswr")
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ceiling_texture = ExtResource("4_mnswr")
[node name="Spawn" type="Sprite2D" parent="Room"]
position = Vector2(-48, 32)
scale = Vector2(0.25, 0.25)
texture = ExtResource("3_7vff1")
script = ExtResource("4_rhl23")