|  | 99522ae466 | make twn run compile it first | 2024-10-07 20:29:21 +03:00 |  | 
			
				
					|  | b0e6dd78b2 | fix ratio | 2024-10-07 20:29:03 +03:00 |  | 
			
				
					|  | 3c6bcdc499 | /apps/platformer: fix twn_vec.h include | 2024-10-07 19:57:45 +03:00 |  | 
			
				
					|  | 0d5ad2bc01 | they're no longer scripts | 2024-10-07 19:48:54 +03:00 |  | 
			
				
					|  | 84bb1c8b0e | /tools/twn: fix apitrace show command now showing the latest trace | 2024-10-07 19:18:38 +03:00 |  | 
			
				
					|  | b12faa6a44 | remove legacy app specification over cmake | 2024-10-07 19:08:25 +03:00 |  | 
			
				
					|  | 9a925a9216 | /docs/getting_and_compiling.txt: update so that it specifies an example with only getting lastest lfs state | 2024-10-07 19:00:29 +03:00 |  | 
			
				
					|  | bd395a6371 | CMake: remove data_dir from build | 2024-10-07 18:55:25 +03:00 |  | 
			
				
					|  | 5aabab468d | fix includes | 2024-10-07 18:37:44 +03:00 |  | 
			
				
					|  | 578ceabd0e | /tools/gen_api_header.sh | 2024-10-07 18:06:10 +03:00 |  | 
			
				
					|  | 33523c7980 | remove usage of twn_vec.h in public headers | 2024-10-07 18:05:53 +03:00 |  | 
			
				
					|  | f3c4e6f018 | CMakeLists.txt: dedent | 2024-10-07 17:54:46 +03:00 |  | 
			
				
					|  | ade1af12ca | twn_rendering -> twn_draw | 2024-10-07 17:53:09 +03:00 |  | 
			
				
					|  | 9353999a30 | twn: add run command | 2024-10-07 16:58:55 +03:00 |  | 
			
				
					|  | e2f5d44959 | move typedefs to twn_types.h, specify that twn_vec.h is C user only, remove Vec2sh | 2024-10-07 15:56:00 +03:00 |  | 
			
				
					|  | 8463ed4440 | rename /apps/lua/ to /apps/twnlua/ | 2024-10-07 15:52:32 +03:00 |  | 
			
				
					|  | 36fbc5b43f | move lua script to lua data | 2024-10-07 15:25:40 +03:00 |  | 
			
				
					|  | ae8cc5f50b | twn_audio: rework interface | 2024-10-07 15:21:44 +03:00 |  | 
			
				
					|  | cc1e64531c | CMakeLists.txt: remove bootstrap script, use executable directly; move its functionalities to twn tooling | 2024-10-07 14:16:53 +03:00 |  | 
			
				
					|  | 771d8b9c2f | add data folders to all apps | 2024-10-07 14:15:57 +03:00 |  | 
			
				
					|  | c5c0fa4e70 | CMakeLists.txt: strip by default on release, use -Bsymbolic-functions and --hash-style=gnu for optimized symbol resoltuion | 2024-10-07 13:44:46 +03:00 |  | 
			
				
					|  | 93aa8ff2b4 | remove the assumption that game is ran from cwd at root | 2024-10-07 13:22:25 +03:00 |  | 
			
				
					|  | 6cbfc8a5fb | CMakeLists.txt: use -flto=auto for potential parallel link | 2024-10-07 13:21:43 +03:00 |  | 
			
				
					|  | a75dda2736 | move gitea-lfs-pull.py to /tools/ | 2024-10-07 12:38:13 +03:00 |  | 
			
				
					|  | 432b768f48 | make apps use /common-data/ | 2024-10-07 12:34:57 +03:00 |  | 
			
				
					|  | cfdc1f5f28 | twn_rendering.c: rename font_path parameter to font | 2024-10-07 12:32:06 +03:00 |  | 
			
				
					|  | b9f2de1e28 | Merge branch 'main' of https://git.poto.cafe/wanp/townengine | 2024-10-07 12:29:44 +03:00 |  | 
			
				
					|  | bbf79ad442 | new method of pack loading, assume data or data.btw in root to point to all other | 2024-10-07 12:28:15 +03:00 |  | 
			
				
					|  | 7bec9f6de6 | rename /data/ to /common-data/ | 2024-10-07 12:27:12 +03:00 |  | 
			
				
					|  | 06b3ad2583 | CMakeLists.txt: add -rpath to look for libtownengine.so relative to executable | 2024-10-07 11:04:05 +03:00 |  | 
			
				
					|  | 813dc539c8 | /docs/interop.txt | 2024-10-07 10:44:42 +03:00 |  | 
			
				
					|  | 60a9307ce3 | twn_util: separate internal c-only features from public header | 2024-10-07 10:44:18 +03:00 |  | 
			
				
					|  | 017ce4f1d2 | /apps/lua: just free game_buf right away after it's used without keeping it around | 2024-10-07 00:37:49 -03:00 |  | 
			
				
					|  | f646bd7adc | CMakeLists.txt: small thing :3 | 2024-10-07 00:26:48 +03:00 |  | 
			
				
					|  | ca6c6a711c | remove unused SDL2/SDL.h and physfs.h from twn_util.h, explicit usage of SDL in apps, move to Scancode enum in apps | 2024-10-07 00:00:36 +03:00 |  | 
			
				
					|  | ba488801b3 | twn_rendering.h: remove redundant SDL2/SDL.h | 2024-10-06 23:51:14 +03:00 |  | 
			
				
					|  | 3e972b2dad | twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers | 2024-10-06 23:49:05 +03:00 |  | 
			
				
					|  | 61caec7258 | remove and ignore sublime files | 2024-10-06 20:15:13 +03:00 |  | 
			
				
					|  | ae0da18e25 | /apps/lua: move game_buf to state, free it on game_end() | 2024-10-06 20:14:21 +03:00 |  | 
			
				
					|  | 6844049279 | register functions before initial lua eval | 2024-10-05 18:40:39 -03:00 |  | 
			
				
					|  | bd99540280 | add WIP lua binding app | 2024-10-05 18:17:22 -03:00 |  | 
			
				
					|  | dbbf6e25f0 | add the long awaited push_9slice | 2024-10-02 14:18:07 -03:00 |  | 
			
				
					|  | 452ecd72fe | twn_sprites.c: fix texture region | 2024-10-02 19:39:27 +03:00 |  | 
			
				
					|  | 0dc3cf4160 | twn_rendering: have triangle uvs represented by floating vectors | 2024-10-01 20:52:32 +03:00 |  | 
			
				
					|  | ba70a566e1 | /docs/getting_and_compiling.txt | 2024-10-01 20:08:59 +03:00 |  | 
			
				
					|  | b75ff20014 | twn_gl_15_rendering.c: fix endlessly generating display lists | 2024-10-01 18:38:54 +03:00 |  | 
			
				
					|  | 900a0a7506 | twn_loop.c: delete gl context on cleanup, some implementations triggered leak detector otherwise | 2024-10-01 18:21:27 +03:00 |  | 
			
				
					|  | ad0438849e | twn_fog.c: fog added! | 2024-10-01 16:10:36 +03:00 |  | 
			
				
					|  | edc6fb1e5c | /apps/scenery: make the world generate as you go | 2024-10-01 15:31:18 +03:00 |  | 
			
				
					|  | 9efcd79ba6 | twn_gl_15_rendering.c: don't assume seethrough triangle textures, infer actual usage | 2024-10-01 15:23:06 +03:00 |  |