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2120f6876c
camera reset and default state
veclavtalica
2025-02-02 01:41:02 +0300
dfd888a80a
don't bypass x11 compositor
veclavtalica
2025-02-02 00:50:26 +0300
695784301d
twn_filewatch.c: typo
veclavtalica
2025-02-01 14:25:54 +0300
98d19495a2
another ccaloc moment
veclavtalica
2025-02-01 14:00:18 +0300
0929aa9be4
move shell html to /src/
veclavtalica
2025-02-01 13:57:51 +0300
898c11bbdf
/share/twn_api.json: add draw_line
veclavtalica
2025-02-01 13:47:35 +0300
aeabb17f86
create /apps/temapltes/ structure, clean up cmake files to use directory name for binary name directly
veclavtalica
2025-02-01 13:47:17 +0300
24e8dc052d
fixes
veclavtalica
2025-01-31 05:11:10 +0300
3f264ca0ad
remove busted free
veclavtalica
2025-01-31 02:52:33 +0300
a7557fceb4
Merge remote-tracking branch 'origin/main'
veclavtalica
2025-01-31 02:49:33 +0300
bd89c4b938
fix mixing up of SDL and libc allocators, proper flushing of quad build buffers
veclavtalica
2025-01-30 21:57:20 +0300
7074e7499a
ugh?
veclavtalica
2025-01-30 05:10:38 +0300
2e29cfcfe2
dmon license
veclavtalica
2025-01-30 04:33:24 +0300
74d7190c62
ilimination of system code, removal of x-watcher and replacement of it by dmon, fixes in audio code, dynamic asset reload
veclavtalica
2025-01-30 04:30:20 +0300
4b2a22bf3c
twn_filewatch.c: file and directory change api, initial support for texture reload
veclavtalica
2025-01-29 07:21:09 +0300
630c6fb5d4
/apps/twnlua: automatically generate twnapi.lua file inside ~/data/scripts/
veclavtalica
2025-01-29 03:43:10 +0300
d7c744a6ca
/apps/twnlua: mark with CODEGEN
veclavtalica
2025-01-29 03:36:15 +0300
f8d7aa8a07
/apps/twnlua: propagate root project name for executable name
veclavtalica
2025-01-29 03:22:04 +0300
ea2bbf5de0
/apps/twnlua: support dynlib game=off
veclavtalica
2025-01-29 03:14:08 +0300
637343db5b
/apps/twnlua: use minilua single source amalgam
veclavtalica
2025-01-29 01:24:58 +0300
fedf1b5ef3
remove twn_elf
veclavtalica
2025-01-29 01:24:10 +0300
732b61e207
twn_textures.c: remove hacky .rodata texture lookup method, it turns out to be not anyhow faster than the simplest solution. also fix path=NULL case
veclavtalica
2025-01-29 00:56:05 +0300
6cb166522e
/share/twn_api.h: add profiling api
veclavtalica
2025-01-29 00:55:12 +0300
916e433753
/apps/twnlua: no warnings
veclavtalica
2025-01-28 23:58:13 +0300
458b44d0b0
/docs/interop.md: limit parameter count to 8, specify enums
veclavtalica
2025-01-28 23:51:18 +0300
8de4a1f09b
/apps/twnlua: optimize default boolean and convertrer pops
veclavtalica
2025-01-28 23:48:49 +0300
ac93d114c9
add log over primitives to twn_api.h
veclavtalica
2025-01-28 07:14:55 +0300
37b0f4e3a6
/apps/twnlua: add docgen.py
veclavtalica
2025-01-28 06:09:12 +0300
fad11041bc
fix uvs in billboards
veclavtalica
2025-01-27 05:08:45 +0300
bbd654a569
/apps/demos/scenery: update to new api
veclavtalica
2025-01-27 05:08:35 +0300
7c33107585
game.background_color option in twn.toml
veclavtalica
2025-01-27 05:05:43 +0300
f625dde8d1
some TODOs to twn_draw.h
veclavtalica
2025-01-27 04:16:00 +0300
166ae43981
make face culling optional
veclavtalica
2025-01-27 04:15:46 +0300
6ef3cf1a3a
change near z for orthographic proj
veclavtalica
2025-01-27 04:09:59 +0300
d84e5f8610
normalize camera direction
veclavtalica
2025-01-27 03:46:29 +0300
6a87119c70
add zoom option to camera to work around the orthographic camera
veclavtalica
2025-01-27 03:25:14 +0300
791ab628ca
orthographic projection for fov=0, rework of order and defaults for 3d camera api
veclavtalica
2025-01-27 02:42:36 +0300
20394eed6c
disable elf texture lookup hack
veclavtalica
2025-01-26 23:26:48 +0300
a54657e7be
twn_loop.c: limit minimum amount of delay
veclavtalica
2025-01-26 18:34:34 +0300
3bdee30e7b
/docs/interop.md: add a line about parameter keywords
veclavtalica
2025-01-26 18:08:49 +0300
0e4abaae3c
twn_api.c: change repeat parameter to loops, as to prevent name collisions
veclavtalica
2025-01-26 17:53:01 +0300
cf8227d7d3
twn_loop.c: place SDL_Delay() to not waste CPU time
veclavtalica
2025-01-26 12:06:00 +0300
f365cff590
twnlua: prepend /scripts/ in package loader
veclavtalica
2025-01-26 11:35:34 +0300
77ff5c7f25
add TODOs on streaming lua load
veclavtalica
2025-01-26 11:10:05 +0300
bf3eb50b55
twn_audio.c: only apply volume scaling on mixing of different streams
veclavtalica
2025-01-26 11:08:13 +0300
6a029b7e79
fix audio overrun
veclavtalica
2025-01-26 09:39:31 +0300
fad46137a0
set ctx.frame_duration
veclavtalica
2025-01-26 09:09:21 +0300
7a403c766e
/apps/twnlua: report error on loading
veclavtalica
2025-01-26 08:48:59 +0300
b0e718876a
show time limit in sanity timer
veclavtalica
2025-01-26 02:56:00 +0300
785b507330
twn_input.c: ignore input param
veclavtalica
2025-01-26 02:45:50 +0300
d884a9026f
clean twn_timer
veclavtalica
2025-01-26 02:45:01 +0300
9ddc5c4a66
twn_timer.c: time limiter for game ticks
veclavtalica
2025-01-26 02:37:21 +0300
16bd49b42e
twn_util.c: show profiles in milliseconds when appropriate, don't include time taken for profile internals
veclavtalica
2025-01-26 01:42:12 +0300
dd158dee01
apps/examples/circle-raster: add acc precalc method
veclavtalica
2025-01-25 05:48:11 +0300
ab3c032313
/apps/examples/circle-raster: acc variant
veclavtalica
2025-01-25 02:28:40 +0300
34a3de73c6
twn_utils.c: make profiling public
veclavtalica
2025-01-25 00:53:44 +0300
597168c282
/apps/examples/circle-raster: benchmarking and int32_t variant
veclavtalica
2025-01-25 00:53:28 +0300
37cd8cf2cf
/apps/examples/circle-raster: simple code for grid-centered circle rasterization
veclavtalica
2025-01-24 23:26:32 +0300
cb5f207761
twn_util.c: fix profile worst case, update formatting
veclavtalica
2025-01-24 23:06:34 +0300
6e421543c4
cmake ctx.mouse_position viewport and resolution based
veclavtalica
2025-01-24 21:52:11 +0300
c97d9b2568
twn_draw.c: fix upper limit for camera fov warn
veclavtalica
2025-01-24 16:28:06 +0300
e281ba593c
twn_vec.h: add vec2_length(), remove legacy code
veclavtalica
2025-01-24 04:28:09 +0300
a20be2c523
twn_draw.c: add warning for erroneous fov parameters
veclavtalica
2025-01-24 04:27:45 +0300
b20e7202fe
twn_util.c: add handling of NULL in log_<type>
veclavtalica
2025-01-23 22:15:09 +0300
045d2764fa
twn_util.c: add logging over base types
veclavtalica
2025-01-23 22:13:01 +0300
53917b05b7
twn_draw.c: draw_box()
veclavtalica
2025-01-23 21:53:15 +0300
0dc0a18019
fix color for line rendering
veclavtalica
2025-01-23 20:05:29 +0300
2df5616410
add line drawing
veclavtalica
2025-01-23 03:17:05 +0300
3f9906a918
remove fog start and fog end parameters
veclavtalica
2025-01-20 19:29:57 +0300
8a5d639f95
remove indirection in vertex builder
veclavtalica
2025-01-17 22:48:35 +0300
40aef0a1f9
scale in mixing to prevent excessive gain
veclavtalica
2025-01-15 21:31:19 +0300
2de536210b
fix --release switch
veclavtalica
2025-01-15 07:58:42 +0300
449d4d3c32
move opengl library loading to a thread that starts as soon as possible and is awaited as late as we can allow
veclavtalica
2025-01-15 07:54:45 +0300
8233f31269
oopsie
veclavtalica
2025-01-15 06:50:19 +0300
45b8b21ec3
add todo
veclavtalica
2025-01-15 06:08:55 +0300
4659cf2aef
profile atlas recreation
veclavtalica
2025-01-15 06:04:02 +0300
db530ca3a0
make audio device init delayed until first use
veclavtalica
2025-01-15 05:43:56 +0300
f0dfd5627a
more startup profiling, removal of irrelevant calls and zeroing in textures_cache_init()
veclavtalica
2025-01-15 05:39:18 +0300
0da1e413aa
only init the necessary with SDL, speeding up the startup
veclavtalica
2025-01-15 05:00:45 +0300
8c165974c7
twn_util.c: make profiler collect worst case, dispaly the stats with awareness of sample count
veclavtalica
2025-01-15 04:55:18 +0300
1ba33bdc26
collect profile of startup and pack resolution
veclavtalica
2025-01-15 04:47:36 +0300
760515c551
minor optimization of strncmp for literal comparison
veclavtalica
2025-01-15 04:36:00 +0300
9d0a2cab81
expose audio to twnlua
veclavtalica
2025-01-15 04:15:08 +0300
d5b42fa242
add a todo
veclavtalica
2025-01-15 01:01:16 +0300
851ab80292
remove ctx.update_multiplicity
veclavtalica
2025-01-15 00:52:42 +0300
688d71953a
make inputs up-to-date for game tick
veclavtalica
2025-01-15 00:43:46 +0300
63abf3d374
disable vsync, make us rule over frames fully
veclavtalica
2025-01-15 00:31:17 +0300
80c77424e2
/apps/demos/scenery: more detailed terrain
veclavtalica
2025-01-15 00:30:46 +0300
82d4f21a4b
twn_textures.c: minor optimization
veclavtalica
2025-01-15 00:11:47 +0300
3990f78a74
twn_textures.c: make missing texture single and reused
veclavtalica
2025-01-15 00:10:30 +0300
f0ad9b9a8a
twn_textures.c: fix repeated bind to work over varying channel count
veclavtalica
2025-01-14 23:47:59 +0300
ea0af5159f
only enable fog for 3d
veclavtalica
2025-01-14 23:28:48 +0300
5059802d09
big rendering overhaul (cleaning and api abstraction)
veclavtalica
2025-01-14 23:20:54 +0300
b7cb37c06a
no TWNBUILDDIR
veclavtalica
2025-01-14 04:47:53 +0300
664f123a85
twn_input.c: zero ctx.mouse_movement on focus lost
veclavtalica
2025-01-14 02:56:55 +0300
2351d4114c
twn_draw.c: add draw_quad()
veclavtalica
2025-01-14 02:53:18 +0300
86bf16b680
make mouse movement and capture depend on window focus
veclavtalica
2025-01-14 02:07:54 +0300
dbe6217e24
/apps/twnlua: add .gitignore
veclavtalica
2025-01-14 01:37:16 +0300
b037d7a0b9
/apps/twnlua: ctx uploading
veclavtalica
2025-01-14 01:35:54 +0300
e984e95fa8
/apps/twnlua: make dependent on twn_api.json for rebuilding
veclavtalica
2025-01-14 00:30:48 +0300