veclavtalica
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a97515e948
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twn_textures.c: fix atlas packing, allow out of order population
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2025-03-03 00:57:19 +03:00 |
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veclavtalica
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307d5552f6
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twn_lines.c: 3d case
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2025-03-01 03:46:11 +03:00 |
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veclavtalica
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5911cbd980
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take care of warnings
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2025-03-01 01:06:32 +03:00 |
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veclavtalica
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e47b761a2c
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twn_lines.c: introduction with proper impl
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2025-02-28 23:50:12 +03:00 |
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veclavtalica
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09eac707c3
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draw: use GLint in circle element buffer
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2025-02-28 17:27:01 +03:00 |
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veclavtalica
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5e89710458
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rename twn_engine_api.h to twn_api.h
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2025-02-28 16:42:33 +03:00 |
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veclavtalica
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6812c7c13d
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add trees to scenery, disable mipmapping by default, increase index buffer size again
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2025-02-26 16:17:44 +03:00 |
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veclavtalica
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8c0f43ec34
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draw: draw_distance for 3d spaces, proper positioning of skybox according to it, scenery demo on circle rasters
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2025-02-26 15:53:59 +03:00 |
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veclavtalica
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23fbd45564
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increase quad element buffer size
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2025-02-26 13:29:28 +03:00 |
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veclavtalica
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a36459397e
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draw: increase far Z, separate path for space quads, fix billboard batching
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2025-02-26 13:27:09 +03:00 |
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veclavtalica
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d66eda1894
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add texture border to atlas residents, actually make use of mipmapping
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2025-02-23 17:14:05 +03:00 |
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veclavtalica
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05f85062e8
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fix command lists
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2025-02-22 20:50:38 +03:00 |
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veclavtalica
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62866d33ae
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add notes explaining emscripten considerations
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2025-02-22 16:19:22 +03:00 |
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veclavtalica
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814269ab0c
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textures working on web, separation of vertex and index buffers (actually matters)
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2025-02-21 23:34:01 +03:00 |
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veclavtalica
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d76ea06470
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poll workers for non-threaded support, emscripten main loop, remove twn_model.c
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2025-02-21 21:16:15 +03:00 |
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veclavtalica
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f25e27b102
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changes to build system, emscipten progress (can render solid color, yippie!)
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2025-02-21 19:06:19 +03:00 |
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veclavtalica
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dd4fc45be3
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attempt to build web version out of emscripten legacy gl wrapper
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2025-02-21 18:07:04 +03:00 |
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veclavtalica
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a231d650f2
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twn_util.c: add file_read()
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2025-02-20 19:51:52 +03:00 |
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veclavtalica
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b67bc92857
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remove optional by pointer texture_region parameters
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2025-02-20 16:19:03 +03:00 |
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veclavtalica
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21d8e2c5a5
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actually set the interval
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2025-02-20 14:06:18 +03:00 |
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veclavtalica
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f044a75ffe
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reorganization of twn_util.h, reletion of some seldom used procedures
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2025-02-20 13:48:44 +03:00 |
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veclavtalica
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723ccf1126
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combine twn_texture_modes.h into twn_textures_c.h
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2025-02-20 13:05:17 +03:00 |
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veclavtalica
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6bd3afe9b2
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move and combine option macro headers from public interface
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2025-02-20 13:01:02 +03:00 |
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veclavtalica
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d90bf4cbe2
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twn_audio.c: fix freeing on unnamed channels
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2025-02-19 21:17:13 +03:00 |
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veclavtalica
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48f34f4623
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twn_audio.c: fix unnamed channel audio
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2025-02-19 21:13:21 +03:00 |
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veclavtalica
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a1f4599efd
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twn_text.c: dont segfault on font not found
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2025-02-17 12:32:01 +03:00 |
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veclavtalica
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2b26fad983
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twn_textures.c: fix error in deinit
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2025-02-17 10:50:50 +03:00 |
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veclavtalica
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24b417c287
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twn_loop.c: watch pack changes from pack dependencies
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2025-02-15 23:37:57 +03:00 |
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veclavtalica
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5a83381ae1
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twn_draw: texture_region option for draw_billboard()
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2025-02-15 22:42:14 +03:00 |
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veclavtalica
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29d163216c
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--no-sanity-timer option and its use in twn gdb
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2025-02-15 15:09:01 +03:00 |
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veclavtalica
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f81c583319
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push as is, half baked broken twn_models.c
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2025-02-14 19:51:34 +03:00 |
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veclavtalica
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af1b9caedc
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twn_audio.c: use SDL2/SDL.h directly in hopes that its used precompiled
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2025-02-10 18:23:05 +03:00 |
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veclavtalica
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1818532ec9
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reuse draw_camera() in axial variant
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2025-02-10 14:42:30 +03:00 |
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veclavtalica
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e9f8dbebbf
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refactor toml reading a bit
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2025-02-10 14:36:57 +03:00 |
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veclavtalica
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c81f95e571
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remove redundant for us opengl loading code from glad.c
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2025-02-10 14:05:19 +03:00 |
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veclavtalica
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5ba11dc584
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remove texture upload profiling
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2025-02-09 08:30:46 +03:00 |
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veclavtalica
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f2aded9046
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twn_dynamic_game_object.c: only reload on creation event
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2025-02-09 08:20:39 +03:00 |
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veclavtalica
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d6aaef3f68
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assume constant dimensions for created textures, shaves a lot of time in uploading
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2025-02-09 08:07:58 +03:00 |
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veclavtalica
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322fbf6bbd
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twn_textures.c: don't zero fill intermediate surfaces
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2025-02-09 07:51:21 +03:00 |
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veclavtalica
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5a7d7433d1
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wip multithreaded texture load
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2025-02-09 07:35:27 +03:00 |
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veclavtalica
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85d7d54eed
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twn_loop.c: quit subsystems
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2025-02-08 00:22:34 +03:00 |
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veclavtalica
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8c248cb3fb
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twn_models.c: ignore deinit if it's not needed
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2025-02-08 00:19:22 +03:00 |
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veclavtalica
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559ff9fedc
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proper state, handling of fans
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2025-02-07 13:42:01 +03:00 |
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veclavtalica
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990135105a
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fix missing texture over NULL
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2025-02-07 12:47:40 +03:00 |
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veclavtalica
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7040d6f218
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wip model loading + workers
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2025-02-07 10:19:36 +03:00 |
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veclavtalica
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cb88b4bcc5
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delay subsystems, detach opengl load thread, post background color on init
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2025-02-05 03:31:07 +03:00 |
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veclavtalica
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d9df3f9b04
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twn_draw.c: draw_camera_2d()!
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2025-02-05 00:54:38 +03:00 |
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veclavtalica
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3733b53cc5
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twn_utils.c: fix profile command type
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2025-02-04 09:07:31 +03:00 |
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veclavtalica
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02b5ac4cc3
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input system rework
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2025-02-04 07:32:25 +03:00 |
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veclavtalica
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53c43a8f34
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various SDL hints to try out !
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2025-02-04 01:04:34 +03:00 |
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