Commit Graph

296 Commits

Author SHA1 Message Date
veclavtalica
f81c583319 push as is, half baked broken twn_models.c 2025-02-14 19:51:34 +03:00
veclavtalica
af1b9caedc twn_audio.c: use SDL2/SDL.h directly in hopes that its used precompiled 2025-02-10 18:23:05 +03:00
veclavtalica
1818532ec9 reuse draw_camera() in axial variant 2025-02-10 14:42:30 +03:00
veclavtalica
e9f8dbebbf refactor toml reading a bit 2025-02-10 14:36:57 +03:00
veclavtalica
c81f95e571 remove redundant for us opengl loading code from glad.c 2025-02-10 14:05:19 +03:00
veclavtalica
5ba11dc584 remove texture upload profiling 2025-02-09 08:30:46 +03:00
veclavtalica
f2aded9046 twn_dynamic_game_object.c: only reload on creation event 2025-02-09 08:20:39 +03:00
veclavtalica
d6aaef3f68 assume constant dimensions for created textures, shaves a lot of time in uploading 2025-02-09 08:07:58 +03:00
veclavtalica
322fbf6bbd twn_textures.c: don't zero fill intermediate surfaces 2025-02-09 07:51:21 +03:00
veclavtalica
5a7d7433d1 wip multithreaded texture load 2025-02-09 07:35:27 +03:00
veclavtalica
85d7d54eed twn_loop.c: quit subsystems 2025-02-08 00:22:34 +03:00
veclavtalica
8c248cb3fb twn_models.c: ignore deinit if it's not needed 2025-02-08 00:19:22 +03:00
veclavtalica
559ff9fedc proper state, handling of fans 2025-02-07 13:42:01 +03:00
veclavtalica
990135105a fix missing texture over NULL 2025-02-07 12:47:40 +03:00
veclavtalica
7040d6f218 wip model loading + workers 2025-02-07 10:19:36 +03:00
veclavtalica
cb88b4bcc5 delay subsystems, detach opengl load thread, post background color on init 2025-02-05 03:31:07 +03:00
veclavtalica
d9df3f9b04 twn_draw.c: draw_camera_2d()! 2025-02-05 00:54:38 +03:00
veclavtalica
3733b53cc5 twn_utils.c: fix profile command type 2025-02-04 09:07:31 +03:00
veclavtalica
02b5ac4cc3 input system rework 2025-02-04 07:32:25 +03:00
veclavtalica
53c43a8f34 various SDL hints to try out ! 2025-02-04 01:04:34 +03:00
veclavtalica
00636d65a9 fix resizing events, clean up the code 2025-02-04 00:24:31 +03:00
veclavtalica
c6cbf941a2 introduce audio_model = "push" to twn.toml 2025-02-04 00:21:30 +03:00
veclavtalica
ccfdfd8a35 half pi. 2025-02-02 05:39:47 +03:00
veclavtalica
7284bb726a make yaw = 0 result in (0, 0, 1) target vector 2025-02-02 05:32:18 +03:00
veclavtalica
2f629433aa catch null font, report it as unimplemented 2025-02-02 04:12:56 +03:00
veclavtalica
6d58e964bc use ccalloc in input bindings 2025-02-02 03:15:05 +03:00
veclavtalica
0014458dbb actuall no spam. i swear. 2025-02-02 03:13:58 +03:00
veclavtalica
9112630330 don't report useless opengl messages 2025-02-02 02:17:37 +03:00
veclavtalica
2120f6876c camera reset and default state 2025-02-02 01:41:02 +03:00
veclavtalica
dfd888a80a don't bypass x11 compositor 2025-02-02 00:50:26 +03:00
veclavtalica
695784301d twn_filewatch.c: typo 2025-02-01 14:25:54 +03:00
veclavtalica
0929aa9be4 move shell html to /src/ 2025-02-01 13:57:51 +03:00
veclavtalica
24e8dc052d fixes 2025-01-31 05:11:10 +03:00
veclavtalica
bd89c4b938 fix mixing up of SDL and libc allocators, proper flushing of quad build buffers 2025-01-30 21:57:20 +03:00
veclavtalica
7074e7499a ugh? 2025-01-30 05:10:38 +03:00
veclavtalica
74d7190c62 ilimination of system code, removal of x-watcher and replacement of it by dmon, fixes in audio code, dynamic asset reload 2025-01-30 04:30:20 +03:00
veclavtalica
4b2a22bf3c twn_filewatch.c: file and directory change api, initial support for texture reload 2025-01-29 07:21:09 +03:00
veclavtalica
fedf1b5ef3 remove twn_elf 2025-01-29 01:24:10 +03:00
veclavtalica
732b61e207 twn_textures.c: remove hacky .rodata texture lookup method, it turns out to be not anyhow faster than the simplest solution. also fix path=NULL case 2025-01-29 00:56:05 +03:00
veclavtalica
fad11041bc fix uvs in billboards 2025-01-27 05:08:45 +03:00
veclavtalica
7c33107585 game.background_color option in twn.toml 2025-01-27 05:05:43 +03:00
veclavtalica
166ae43981 make face culling optional 2025-01-27 04:15:46 +03:00
veclavtalica
6ef3cf1a3a change near z for orthographic proj 2025-01-27 04:09:59 +03:00
veclavtalica
d84e5f8610 normalize camera direction 2025-01-27 03:46:29 +03:00
veclavtalica
6a87119c70 add zoom option to camera to work around the orthographic camera 2025-01-27 03:25:14 +03:00
veclavtalica
791ab628ca orthographic projection for fov=0, rework of order and defaults for 3d camera api 2025-01-27 02:42:36 +03:00
veclavtalica
20394eed6c disable elf texture lookup hack 2025-01-26 23:26:48 +03:00
veclavtalica
a54657e7be twn_loop.c: limit minimum amount of delay 2025-01-26 18:34:34 +03:00
veclavtalica
cf8227d7d3 twn_loop.c: place SDL_Delay() to not waste CPU time 2025-01-26 12:06:00 +03:00
veclavtalica
bf3eb50b55 twn_audio.c: only apply volume scaling on mixing of different streams 2025-01-26 11:08:13 +03:00