veclavtalica
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f81c583319
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push as is, half baked broken twn_models.c
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2025-02-14 19:51:34 +03:00 |
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veclavtalica
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af1b9caedc
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twn_audio.c: use SDL2/SDL.h directly in hopes that its used precompiled
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2025-02-10 18:23:05 +03:00 |
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veclavtalica
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1818532ec9
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reuse draw_camera() in axial variant
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2025-02-10 14:42:30 +03:00 |
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veclavtalica
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e9f8dbebbf
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refactor toml reading a bit
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2025-02-10 14:36:57 +03:00 |
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veclavtalica
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c81f95e571
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remove redundant for us opengl loading code from glad.c
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2025-02-10 14:05:19 +03:00 |
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veclavtalica
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5ba11dc584
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remove texture upload profiling
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2025-02-09 08:30:46 +03:00 |
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veclavtalica
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f2aded9046
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twn_dynamic_game_object.c: only reload on creation event
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2025-02-09 08:20:39 +03:00 |
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veclavtalica
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d6aaef3f68
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assume constant dimensions for created textures, shaves a lot of time in uploading
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2025-02-09 08:07:58 +03:00 |
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veclavtalica
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322fbf6bbd
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twn_textures.c: don't zero fill intermediate surfaces
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2025-02-09 07:51:21 +03:00 |
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veclavtalica
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5a7d7433d1
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wip multithreaded texture load
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2025-02-09 07:35:27 +03:00 |
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veclavtalica
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85d7d54eed
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twn_loop.c: quit subsystems
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2025-02-08 00:22:34 +03:00 |
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veclavtalica
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8c248cb3fb
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twn_models.c: ignore deinit if it's not needed
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2025-02-08 00:19:22 +03:00 |
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veclavtalica
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559ff9fedc
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proper state, handling of fans
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2025-02-07 13:42:01 +03:00 |
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veclavtalica
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990135105a
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fix missing texture over NULL
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2025-02-07 12:47:40 +03:00 |
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veclavtalica
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7040d6f218
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wip model loading + workers
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2025-02-07 10:19:36 +03:00 |
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veclavtalica
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cb88b4bcc5
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delay subsystems, detach opengl load thread, post background color on init
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2025-02-05 03:31:07 +03:00 |
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veclavtalica
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d9df3f9b04
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twn_draw.c: draw_camera_2d()!
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2025-02-05 00:54:38 +03:00 |
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veclavtalica
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3733b53cc5
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twn_utils.c: fix profile command type
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2025-02-04 09:07:31 +03:00 |
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veclavtalica
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02b5ac4cc3
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input system rework
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2025-02-04 07:32:25 +03:00 |
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veclavtalica
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53c43a8f34
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various SDL hints to try out !
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2025-02-04 01:04:34 +03:00 |
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veclavtalica
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00636d65a9
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fix resizing events, clean up the code
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2025-02-04 00:24:31 +03:00 |
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veclavtalica
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c6cbf941a2
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introduce audio_model = "push" to twn.toml
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2025-02-04 00:21:30 +03:00 |
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veclavtalica
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ccfdfd8a35
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half pi.
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2025-02-02 05:39:47 +03:00 |
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veclavtalica
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7284bb726a
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make yaw = 0 result in (0, 0, 1) target vector
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2025-02-02 05:32:18 +03:00 |
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veclavtalica
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2f629433aa
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catch null font, report it as unimplemented
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2025-02-02 04:12:56 +03:00 |
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veclavtalica
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6d58e964bc
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use ccalloc in input bindings
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2025-02-02 03:15:05 +03:00 |
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veclavtalica
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0014458dbb
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actuall no spam. i swear.
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2025-02-02 03:13:58 +03:00 |
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veclavtalica
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9112630330
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don't report useless opengl messages
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2025-02-02 02:17:37 +03:00 |
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veclavtalica
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2120f6876c
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camera reset and default state
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2025-02-02 01:41:02 +03:00 |
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veclavtalica
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dfd888a80a
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don't bypass x11 compositor
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2025-02-02 00:50:26 +03:00 |
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veclavtalica
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695784301d
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twn_filewatch.c: typo
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2025-02-01 14:25:54 +03:00 |
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veclavtalica
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0929aa9be4
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move shell html to /src/
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2025-02-01 13:57:51 +03:00 |
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veclavtalica
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24e8dc052d
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fixes
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2025-01-31 05:11:10 +03:00 |
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veclavtalica
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bd89c4b938
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fix mixing up of SDL and libc allocators, proper flushing of quad build buffers
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2025-01-30 21:57:20 +03:00 |
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veclavtalica
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7074e7499a
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ugh?
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2025-01-30 05:10:38 +03:00 |
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veclavtalica
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74d7190c62
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ilimination of system code, removal of x-watcher and replacement of it by dmon, fixes in audio code, dynamic asset reload
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2025-01-30 04:30:20 +03:00 |
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veclavtalica
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4b2a22bf3c
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twn_filewatch.c: file and directory change api, initial support for texture reload
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2025-01-29 07:21:09 +03:00 |
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veclavtalica
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fedf1b5ef3
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remove twn_elf
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2025-01-29 01:24:10 +03:00 |
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veclavtalica
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732b61e207
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twn_textures.c: remove hacky .rodata texture lookup method, it turns out to be not anyhow faster than the simplest solution. also fix path=NULL case
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2025-01-29 00:56:05 +03:00 |
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veclavtalica
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fad11041bc
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fix uvs in billboards
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2025-01-27 05:08:45 +03:00 |
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veclavtalica
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7c33107585
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game.background_color option in twn.toml
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2025-01-27 05:05:43 +03:00 |
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veclavtalica
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166ae43981
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make face culling optional
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2025-01-27 04:15:46 +03:00 |
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veclavtalica
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6ef3cf1a3a
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change near z for orthographic proj
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2025-01-27 04:09:59 +03:00 |
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veclavtalica
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d84e5f8610
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normalize camera direction
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2025-01-27 03:46:29 +03:00 |
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veclavtalica
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6a87119c70
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add zoom option to camera to work around the orthographic camera
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2025-01-27 03:25:14 +03:00 |
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veclavtalica
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791ab628ca
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orthographic projection for fov=0, rework of order and defaults for 3d camera api
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2025-01-27 02:42:36 +03:00 |
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veclavtalica
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20394eed6c
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disable elf texture lookup hack
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2025-01-26 23:26:48 +03:00 |
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veclavtalica
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a54657e7be
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twn_loop.c: limit minimum amount of delay
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2025-01-26 18:34:34 +03:00 |
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veclavtalica
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cf8227d7d3
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twn_loop.c: place SDL_Delay() to not waste CPU time
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2025-01-26 12:06:00 +03:00 |
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veclavtalica
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bf3eb50b55
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twn_audio.c: only apply volume scaling on mixing of different streams
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2025-01-26 11:08:13 +03:00 |
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