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2024-10-13 19:42:36 +03:00
apps rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden 2024-10-12 20:24:47 +03:00
bin /bin/build.sh: search for ninja and use it by default 2024-10-13 19:02:27 +03:00
common-data twn_audio: rework interface 2024-10-07 15:21:44 +03:00
docs twn_util.h: separate internal things away, remove indirect includes in places 2024-10-12 21:16:25 +03:00
include CMakeLists.txt: use visibility=hidden by default, so that unneeded libtownengine.so symbols are not leaked 2024-10-13 19:03:29 +03:00
src twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake 2024-10-13 19:04:23 +03:00
third-party /third-party/physfs/: remove unused archivers, actually make cmake options pass, duh 2024-10-13 19:17:26 +03:00
.clangd rework of textures, finalization of basic opengl rendering 2024-07-14 16:04:12 +03:00
.gitattributes twn_skybox.c 2024-09-26 21:02:56 +03:00
.gitignore remove and ignore sublime files 2024-10-06 20:15:13 +03:00
CMakeLists.txt CMakeLists.txt: visibility=hidden for add targets 2024-10-13 19:42:36 +03:00
conanfile.py conanfile.py: update after a million years 2024-09-25 15:33:46 -03:00
hooks /tools/ -> /bin/, to have it in more common schema 2024-10-08 08:24:56 +03:00
shell_minimal.html partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target 2024-09-16 09:07:01 +03:00