Commit Graph

201 Commits

Author SHA1 Message Date
bbf79ad442 new method of pack loading, assume data or data.btw in root to point to all other 2024-10-07 12:28:15 +03:00
7bec9f6de6 rename /data/ to /common-data/ 2024-10-07 12:27:12 +03:00
06b3ad2583 CMakeLists.txt: add -rpath to look for libtownengine.so relative to executable 2024-10-07 11:04:05 +03:00
813dc539c8 /docs/interop.txt 2024-10-07 10:44:42 +03:00
60a9307ce3 twn_util: separate internal c-only features from public header 2024-10-07 10:44:18 +03:00
f646bd7adc CMakeLists.txt: small thing :3 2024-10-07 00:26:48 +03:00
ca6c6a711c remove unused SDL2/SDL.h and physfs.h from twn_util.h, explicit usage of SDL in apps, move to Scancode enum in apps 2024-10-07 00:00:36 +03:00
ba488801b3 twn_rendering.h: remove redundant SDL2/SDL.h 2024-10-06 23:51:14 +03:00
3e972b2dad twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers 2024-10-06 23:49:05 +03:00
61caec7258 remove and ignore sublime files 2024-10-06 20:15:13 +03:00
ae0da18e25 /apps/lua: move game_buf to state, free it on game_end() 2024-10-06 20:14:21 +03:00
6844049279 register functions before initial lua eval 2024-10-05 18:40:39 -03:00
bd99540280 add WIP lua binding app 2024-10-05 18:17:22 -03:00
dbbf6e25f0 add the long awaited push_9slice 2024-10-02 14:18:07 -03:00
452ecd72fe twn_sprites.c: fix texture region 2024-10-02 19:39:27 +03:00
0dc3cf4160 twn_rendering: have triangle uvs represented by floating vectors 2024-10-01 20:52:32 +03:00
ba70a566e1 /docs/getting_and_compiling.txt 2024-10-01 20:08:59 +03:00
b75ff20014 twn_gl_15_rendering.c: fix endlessly generating display lists 2024-10-01 18:38:54 +03:00
900a0a7506 twn_loop.c: delete gl context on cleanup, some implementations triggered leak detector otherwise 2024-10-01 18:21:27 +03:00
ad0438849e twn_fog.c: fog added! 2024-10-01 16:10:36 +03:00
edc6fb1e5c /apps/scenery: make the world generate as you go 2024-10-01 15:31:18 +03:00
9efcd79ba6 twn_gl_15_rendering.c: don't assume seethrough triangle textures, infer actual usage 2024-10-01 15:23:06 +03:00
d163e0f7ae twn_gl_15_rendering.c: better caching of pipelines 2024-10-01 15:18:05 +03:00
2ebb2ba53b twn_gl_15_rendering.c: disable depth writes for skybox 2024-10-01 15:17:51 +03:00
aa5ff1edf1 twn_gl_15_rendering.c: use display lists to cache common series of calls 2024-10-01 14:58:00 +03:00
91ea5356fc fix variout memory leaks 2024-10-01 13:34:58 +03:00
9ab7d1edff twn_gl_15_rendering.c: fix memory leak in finally_render_skybox() 2024-10-01 13:22:20 +03:00
8c34d5afe2 twn_audio: capitalize warn 2024-10-01 12:59:40 +03:00
a0ea657eb9 twn_audio: settle down on float32 2-channel sampling only, format enums to style used elsewhere 2024-10-01 12:59:01 +03:00
57fe5e8946 implement game configuration file
this integrates https://github.com/cktan/tomlc99 into the repo as a dependency
2024-10-01 12:48:42 +03:00
ec15d8ec4b Merge branch 'main' of https://git.poto.cafe/wanp/townengine 2024-10-01 12:48:05 +03:00
13fe040958 /tools/twn: pass parameters along to build subcommand 2024-10-01 12:45:29 +03:00
078e68387b replace per-tick allocations in push_text with an arena/bump allocator 2024-09-27 15:02:24 -03:00
0481962859 twn_audio.c: no push api for stb_vorbis.h 2024-09-27 18:04:16 +03:00
90361d1caf twn_util.c: fix redundant and erroneous NULL placement in expand_asterisk() 2024-09-27 17:55:33 +03:00
2b25ac8c21 twn_util.c: add twn_util_c.h include for definitions 2024-09-27 17:50:24 +03:00
055f59ad45 CMakeFiles.txt: fix sanitizers 2024-09-27 17:49:56 +03:00
f4b52b5450 make textures_dump_atlases work again and expose it as a utility function 2024-09-26 21:32:08 -03:00
0e68ecbc88 twn_loop.c: add --debug and --release overrides, fix incorrect argv iteration 2024-09-26 20:48:42 -03:00
64d1c20b4a twn_util.c: make alloc failure death message clearer 2024-09-26 19:37:46 -03:00
b4b9e0ebef sanitize on debug by default 2024-09-26 21:44:31 +03:00
5d6a3a5aec remove/replace unused includes 2024-09-26 21:38:24 +03:00
c0dcdf8c0a twn_skybox.c 2024-09-26 21:02:56 +03:00
0fe1023667 use SDL stdlib where possible 2024-09-25 19:42:34 -03:00
ccad21ab90 conanfile.py: update after a million years 2024-09-25 15:33:46 -03:00
4c9278a927 changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared 2024-09-25 19:52:54 +03:00
a500fcd97c don't build any app directly from root CMakeLists.txt 2024-09-25 19:37:39 +03:00
a7d97a1070 /apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template 2024-09-25 18:29:58 +03:00
65425f5b2e twn_textures.c: stream-based texture load 2024-09-25 18:01:50 +03:00
1430a13832 twn_textures.c: use SDL memory allocation, use SDL_LoadFileRW in texture file loading 2024-09-25 17:41:15 +03:00