veclavtalica
|
03c451fba8
|
CMakeFiles.txt: no target_app
|
2024-10-08 00:50:25 +03:00 |
|
veclavtalica
|
f1e2fa090b
|
twn_gl_15_rendering.c: re-enable depth write after text function
|
2024-10-08 00:42:15 +03:00 |
|
veclavtalica
|
ac74f39c03
|
twn_text.c: discard empty inputs
|
2024-10-07 23:40:57 +03:00 |
|
veclavtalica
|
fab958c963
|
twn_loop.c: use event watcher for more immediate resize redraw
|
2024-10-07 22:35:48 +03:00 |
|
veclavtalica
|
7d92eff691
|
twn_loop.c: better log for /twn.toml misaccess
|
2024-10-07 20:57:02 +03:00 |
|
veclavtalica
|
5e10087b35
|
/apps/template: add data folder
|
2024-10-07 20:51:17 +03:00 |
|
veclavtalica
|
99522ae466
|
make twn run compile it first
|
2024-10-07 20:29:21 +03:00 |
|
veclavtalica
|
b0e6dd78b2
|
fix ratio
|
2024-10-07 20:29:03 +03:00 |
|
veclavtalica
|
3c6bcdc499
|
/apps/platformer: fix twn_vec.h include
|
2024-10-07 19:57:45 +03:00 |
|
veclavtalica
|
0d5ad2bc01
|
they're no longer scripts
|
2024-10-07 19:48:54 +03:00 |
|
veclavtalica
|
84bb1c8b0e
|
/tools/twn: fix apitrace show command now showing the latest trace
|
2024-10-07 19:18:38 +03:00 |
|
veclavtalica
|
b12faa6a44
|
remove legacy app specification over cmake
|
2024-10-07 19:08:25 +03:00 |
|
veclavtalica
|
9a925a9216
|
/docs/getting_and_compiling.txt: update so that it specifies an example with only getting lastest lfs state
|
2024-10-07 19:00:29 +03:00 |
|
veclavtalica
|
bd395a6371
|
CMake: remove data_dir from build
|
2024-10-07 18:55:25 +03:00 |
|
veclavtalica
|
5aabab468d
|
fix includes
|
2024-10-07 18:37:44 +03:00 |
|
veclavtalica
|
578ceabd0e
|
/tools/gen_api_header.sh
|
2024-10-07 18:06:10 +03:00 |
|
veclavtalica
|
33523c7980
|
remove usage of twn_vec.h in public headers
|
2024-10-07 18:05:53 +03:00 |
|
veclavtalica
|
f3c4e6f018
|
CMakeLists.txt: dedent
|
2024-10-07 17:54:46 +03:00 |
|
veclavtalica
|
ade1af12ca
|
twn_rendering -> twn_draw
|
2024-10-07 17:53:09 +03:00 |
|
veclavtalica
|
9353999a30
|
twn: add run command
|
2024-10-07 16:58:55 +03:00 |
|
veclavtalica
|
e2f5d44959
|
move typedefs to twn_types.h, specify that twn_vec.h is C user only, remove Vec2sh
|
2024-10-07 15:56:00 +03:00 |
|
veclavtalica
|
8463ed4440
|
rename /apps/lua/ to /apps/twnlua/
|
2024-10-07 15:52:32 +03:00 |
|
veclavtalica
|
36fbc5b43f
|
move lua script to lua data
|
2024-10-07 15:25:40 +03:00 |
|
veclavtalica
|
ae8cc5f50b
|
twn_audio: rework interface
|
2024-10-07 15:21:44 +03:00 |
|
veclavtalica
|
cc1e64531c
|
CMakeLists.txt: remove bootstrap script, use executable directly; move its functionalities to twn tooling
|
2024-10-07 14:16:53 +03:00 |
|
veclavtalica
|
771d8b9c2f
|
add data folders to all apps
|
2024-10-07 14:15:57 +03:00 |
|
veclavtalica
|
c5c0fa4e70
|
CMakeLists.txt: strip by default on release, use -Bsymbolic-functions and --hash-style=gnu for optimized symbol resoltuion
|
2024-10-07 13:44:46 +03:00 |
|
veclavtalica
|
93aa8ff2b4
|
remove the assumption that game is ran from cwd at root
|
2024-10-07 13:22:25 +03:00 |
|
veclavtalica
|
6cbfc8a5fb
|
CMakeLists.txt: use -flto=auto for potential parallel link
|
2024-10-07 13:21:43 +03:00 |
|
veclavtalica
|
a75dda2736
|
move gitea-lfs-pull.py to /tools/
|
2024-10-07 12:38:13 +03:00 |
|
veclavtalica
|
432b768f48
|
make apps use /common-data/
|
2024-10-07 12:34:57 +03:00 |
|
veclavtalica
|
cfdc1f5f28
|
twn_rendering.c: rename font_path parameter to font
|
2024-10-07 12:32:06 +03:00 |
|
veclavtalica
|
b9f2de1e28
|
Merge branch 'main' of https://git.poto.cafe/wanp/townengine
|
2024-10-07 12:29:44 +03:00 |
|
veclavtalica
|
bbf79ad442
|
new method of pack loading, assume data or data.btw in root to point to all other
|
2024-10-07 12:28:15 +03:00 |
|
veclavtalica
|
7bec9f6de6
|
rename /data/ to /common-data/
|
2024-10-07 12:27:12 +03:00 |
|
veclavtalica
|
06b3ad2583
|
CMakeLists.txt: add -rpath to look for libtownengine.so relative to executable
|
2024-10-07 11:04:05 +03:00 |
|
veclavtalica
|
813dc539c8
|
/docs/interop.txt
|
2024-10-07 10:44:42 +03:00 |
|
veclavtalica
|
60a9307ce3
|
twn_util: separate internal c-only features from public header
|
2024-10-07 10:44:18 +03:00 |
|
veclavtalica
|
f646bd7adc
|
CMakeLists.txt: small thing :3
|
2024-10-07 00:26:48 +03:00 |
|
veclavtalica
|
ca6c6a711c
|
remove unused SDL2/SDL.h and physfs.h from twn_util.h, explicit usage of SDL in apps, move to Scancode enum in apps
|
2024-10-07 00:00:36 +03:00 |
|
veclavtalica
|
ba488801b3
|
twn_rendering.h: remove redundant SDL2/SDL.h
|
2024-10-06 23:51:14 +03:00 |
|
veclavtalica
|
3e972b2dad
|
twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers
|
2024-10-06 23:49:05 +03:00 |
|
veclavtalica
|
61caec7258
|
remove and ignore sublime files
|
2024-10-06 20:15:13 +03:00 |
|
veclavtalica
|
ae0da18e25
|
/apps/lua: move game_buf to state, free it on game_end()
|
2024-10-06 20:14:21 +03:00 |
|
veclavtalica
|
452ecd72fe
|
twn_sprites.c: fix texture region
|
2024-10-02 19:39:27 +03:00 |
|
veclavtalica
|
0dc3cf4160
|
twn_rendering: have triangle uvs represented by floating vectors
|
2024-10-01 20:52:32 +03:00 |
|
veclavtalica
|
ba70a566e1
|
/docs/getting_and_compiling.txt
|
2024-10-01 20:08:59 +03:00 |
|
veclavtalica
|
b75ff20014
|
twn_gl_15_rendering.c: fix endlessly generating display lists
|
2024-10-01 18:38:54 +03:00 |
|
veclavtalica
|
900a0a7506
|
twn_loop.c: delete gl context on cleanup, some implementations triggered leak detector otherwise
|
2024-10-01 18:21:27 +03:00 |
|
veclavtalica
|
ad0438849e
|
twn_fog.c: fog added!
|
2024-10-01 16:10:36 +03:00 |
|
veclavtalica
|
edc6fb1e5c
|
/apps/scenery: make the world generate as you go
|
2024-10-01 15:31:18 +03:00 |
|
veclavtalica
|
9efcd79ba6
|
twn_gl_15_rendering.c: don't assume seethrough triangle textures, infer actual usage
|
2024-10-01 15:23:06 +03:00 |
|
veclavtalica
|
d163e0f7ae
|
twn_gl_15_rendering.c: better caching of pipelines
|
2024-10-01 15:18:05 +03:00 |
|
veclavtalica
|
2ebb2ba53b
|
twn_gl_15_rendering.c: disable depth writes for skybox
|
2024-10-01 15:17:51 +03:00 |
|
veclavtalica
|
aa5ff1edf1
|
twn_gl_15_rendering.c: use display lists to cache common series of calls
|
2024-10-01 14:58:00 +03:00 |
|
veclavtalica
|
91ea5356fc
|
fix variout memory leaks
|
2024-10-01 13:34:58 +03:00 |
|
veclavtalica
|
9ab7d1edff
|
twn_gl_15_rendering.c: fix memory leak in finally_render_skybox()
|
2024-10-01 13:22:20 +03:00 |
|
veclavtalica
|
8c34d5afe2
|
twn_audio: capitalize warn
|
2024-10-01 12:59:40 +03:00 |
|
veclavtalica
|
a0ea657eb9
|
twn_audio: settle down on float32 2-channel sampling only, format enums to style used elsewhere
|
2024-10-01 12:59:01 +03:00 |
|
veclavtalica
|
ec15d8ec4b
|
Merge branch 'main' of https://git.poto.cafe/wanp/townengine
|
2024-10-01 12:48:05 +03:00 |
|
veclavtalica
|
13fe040958
|
/tools/twn: pass parameters along to build subcommand
|
2024-10-01 12:45:29 +03:00 |
|
veclavtalica
|
0481962859
|
twn_audio.c: no push api for stb_vorbis.h
|
2024-09-27 18:04:16 +03:00 |
|
veclavtalica
|
90361d1caf
|
twn_util.c: fix redundant and erroneous NULL placement in expand_asterisk()
|
2024-09-27 17:55:33 +03:00 |
|
veclavtalica
|
2b25ac8c21
|
twn_util.c: add twn_util_c.h include for definitions
|
2024-09-27 17:50:24 +03:00 |
|
veclavtalica
|
055f59ad45
|
CMakeFiles.txt: fix sanitizers
|
2024-09-27 17:49:56 +03:00 |
|
veclavtalica
|
b4b9e0ebef
|
sanitize on debug by default
|
2024-09-26 21:44:31 +03:00 |
|
veclavtalica
|
5d6a3a5aec
|
remove/replace unused includes
|
2024-09-26 21:38:24 +03:00 |
|
veclavtalica
|
c0dcdf8c0a
|
twn_skybox.c
|
2024-09-26 21:02:56 +03:00 |
|
veclavtalica
|
4c9278a927
|
changed how building is triggered, now there is a [twn] shell script that is exptected to be in PATH. also physfs and libxm cmake targets no longer recompiled per every target, but shared
|
2024-09-25 19:52:54 +03:00 |
|
veclavtalica
|
a500fcd97c
|
don't build any app directly from root CMakeLists.txt
|
2024-09-25 19:37:39 +03:00 |
|
veclavtalica
|
a7d97a1070
|
/apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template
|
2024-09-25 18:29:58 +03:00 |
|
veclavtalica
|
65425f5b2e
|
twn_textures.c: stream-based texture load
|
2024-09-25 18:01:50 +03:00 |
|
veclavtalica
|
1430a13832
|
twn_textures.c: use SDL memory allocation, use SDL_LoadFileRW in texture file loading
|
2024-09-25 17:41:15 +03:00 |
|
veclavtalica
|
fc8b953655
|
curl-based git-lfs pull
|
2024-09-24 21:01:00 +00:00 |
|
veclavtalica
|
4b0d6a880b
|
CMakeLists.txt: haiku support, optional sanitizers
|
2024-09-24 17:29:40 +00:00 |
|
veclavtalica
|
e093a6d492
|
twn_textures.c: handle RGB image files
|
2024-09-23 14:35:46 +03:00 |
|
veclavtalica
|
c8469e9416
|
twn_textures.c: actually fix srcrect updating lol
|
2024-09-23 14:07:02 +03:00 |
|
veclavtalica
|
53518ff5e1
|
ignore trace files
|
2024-09-23 13:03:06 +03:00 |
|
veclavtalica
|
ce582d8a80
|
twn_textures.c: support for .so rodata inference
|
2024-09-23 12:50:44 +03:00 |
|
veclavtalica
|
0ef8a6233f
|
twn_textures.c: fix srcrect setting on atlas rebuild
|
2024-09-23 11:51:18 +03:00 |
|
veclavtalica
|
f705546644
|
CMakeLists.txt: generation of apitrace running utilities
|
2024-09-23 10:39:07 +03:00 |
|
veclavtalica
|
535d5d8d36
|
twn_textures.c: little pieces
|
2024-09-23 09:50:48 +03:00 |
|
veclavtalica
|
66678a27cf
|
twn_textures.c: add debug hints about unportable texture dimensions
|
2024-09-23 09:35:46 +03:00 |
|
veclavtalica
|
752dbaad8a
|
CMakeLists.txt: quote the parameter in runner script
|
2024-09-23 08:57:21 +03:00 |
|
veclavtalica
|
4de885fcdd
|
it's not web.
|
2024-09-21 21:16:25 +03:00 |
|
veclavtalica
|
2c2c4b9651
|
add gdb option in game launcher script
|
2024-09-21 21:14:25 +03:00 |
|
veclavtalica
|
5caf736370
|
twn_rendering: m_sprite texture_origin changed for texture_region, stretched subregion work now
|
2024-09-21 20:07:05 +03:00 |
|
veclavtalica
|
cf72287659
|
remove sublime-workspace file, lol
|
2024-09-18 19:02:25 +03:00 |
|
veclavtalica
|
691d781827
|
text rendering over vertex arrays, rework fully done, finally
|
2024-09-18 19:01:43 +03:00 |
|
veclavtalica
|
16c96010dc
|
finally compiling and running, text still needs rework
|
2024-09-16 16:17:00 +03:00 |
|
veclavtalica
|
551d60ef85
|
partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
|
2024-09-16 09:07:01 +03:00 |
|
veclavtalica
|
ca0305feab
|
free texture data from stb_image
|
2024-08-27 14:48:08 +03:00 |
|
veclavtalica
|
1952ab60ff
|
use stb_image.h instead of SDL2_image
|
2024-08-27 14:45:26 +03:00 |
|
veclavtalica
|
e1cba136a3
|
remove SDL2_ttf dependency
|
2024-08-27 13:54:53 +03:00 |
|
veclavtalica
|
66c90181cd
|
NO WARNINGS
|
2024-08-27 13:42:40 +03:00 |
|
veclavtalica
|
93f61018cd
|
no warnings from third parties
|
2024-08-27 13:24:15 +03:00 |
|
veclavtalica
|
1bb33d3f34
|
update cmake to work with linux, plus some cleanup
|
2024-08-27 13:05:10 +03:00 |
|
veclavtalica
|
0f03c18806
|
fix regression of build with no hot reload
|
2024-08-22 19:49:30 +03:00 |
|
veclavtalica
|
d85d9880fb
|
don't use texture_get_key path address optimization when compiled with hot reload support
|
2024-08-22 19:43:57 +03:00 |
|
veclavtalica
|
9da92775bc
|
generation of data archive from cmake solution
|
2024-08-22 18:36:04 +03:00 |
|