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119b706638
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minor optimizations over sprite path
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2024-10-15 19:32:42 +03:00 |
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f2bbc1863e
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cache sprite srcrects
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2024-10-15 18:43:02 +03:00 |
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768daf1f54
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move pipelines and texture modes to deferred commands
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2024-10-15 18:35:08 +03:00 |
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139394c6de
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partial implementation of double buffered render
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2024-10-15 15:29:45 +03:00 |
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446402c2e0
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don't write unused color to vertices, utilize flat shading for only 2 important edges
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2024-10-14 21:23:44 +03:00 |
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f7a718003e
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send vertex data packed
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2024-10-14 20:19:18 +03:00 |
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f087bf1f7f
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fix depth clearing, ghostly modes not using depth layers, ortho with 0..1
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2024-10-14 16:00:27 +03:00 |
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19bf88d44e
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finally properly implemented depth optimization for 2d
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2024-10-14 15:31:56 +03:00 |
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3535a185df
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don't use depth range hack in rect case
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2024-10-14 12:16:23 +03:00 |
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d34516c4ee
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Merge branch 'main' of https://git.poto.cafe/wanp/townengine
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2024-10-14 11:48:46 +03:00 |
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b295c5920c
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rendering: use sprite batching techniques for rect primitives, unite their render path
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2024-10-14 11:46:07 +03:00 |
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f7f27119e1
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use static, fixed arrays for circle geometry data instead of allocating for each one
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2024-10-13 22:32:59 -03:00 |
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ffab6a3924
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cache font _files_ as well to avoid duplicate buffers
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2024-10-13 21:34:05 -03:00 |
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da98c0941b
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
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ed93072371
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twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake
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2024-10-13 19:04:23 +03:00 |
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f96d521af2
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CMakeLists.txt: don't precompile stb_ds.h, precompile SDL.h
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2024-10-13 18:14:36 +03:00 |
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1a7322dccf
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twn_util.h: separate internal things away, remove indirect includes in places
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2024-10-12 21:16:25 +03:00 |
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e70366f82f
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rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden
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2024-10-12 20:24:47 +03:00 |
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667b599c19
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remove /include/twn_config.h, move defauls to relevant headers
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2024-10-11 20:21:02 +03:00 |
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9b5c043d85
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fix warnings
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2024-10-08 10:30:11 +03:00 |
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7c0107704d
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twn_gl_any_rendering.c: describe possible micro optimization
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2024-10-08 10:22:31 +03:00 |
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68df2eecfc
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fix an oopsie
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2024-10-08 10:13:07 +03:00 |
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0ede612bec
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twn_input: singleton rework, twn_control.h and fixes
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2024-10-08 10:12:47 +03:00 |
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aef3f6444e
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revert accidental commits, assert for zero-sized build_vertex_buffer(), explain the TODO on no-clear on skybox present
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2024-10-08 08:30:26 +03:00 |
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5c91423fbb
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clang-format on /apps/demos/bunnymark files
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2024-10-08 01:21:31 +03:00 |
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fd642171a4
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twn_draw.c: clear after swap
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2024-10-08 00:55:40 +03:00 |
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1f8a225f89
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twn_gl_15_rendering.c: only disable color array for sprite batch if it was used
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2024-10-08 00:51:46 +03:00 |
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f1e2fa090b
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twn_gl_15_rendering.c: re-enable depth write after text function
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2024-10-08 00:42:15 +03:00 |
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ac74f39c03
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twn_text.c: discard empty inputs
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2024-10-07 23:40:57 +03:00 |
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fab958c963
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twn_loop.c: use event watcher for more immediate resize redraw
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2024-10-07 22:35:48 +03:00 |
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7d92eff691
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twn_loop.c: better log for /twn.toml misaccess
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2024-10-07 20:57:02 +03:00 |
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b0e6dd78b2
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fix ratio
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2024-10-07 20:29:03 +03:00 |
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5aabab468d
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fix includes
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2024-10-07 18:37:44 +03:00 |
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ade1af12ca
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twn_rendering -> twn_draw
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2024-10-07 17:53:09 +03:00 |
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ae8cc5f50b
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twn_audio: rework interface
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2024-10-07 15:21:44 +03:00 |
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93aa8ff2b4
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remove the assumption that game is ran from cwd at root
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2024-10-07 13:22:25 +03:00 |
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bbf79ad442
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new method of pack loading, assume data or data.btw in root to point to all other
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2024-10-07 12:28:15 +03:00 |
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60a9307ce3
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twn_util: separate internal c-only features from public header
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2024-10-07 10:44:18 +03:00 |
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3e972b2dad
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twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers
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2024-10-06 23:49:05 +03:00 |
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bd99540280
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add WIP lua binding app
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2024-10-05 18:17:22 -03:00 |
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dbbf6e25f0
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add the long awaited push_9slice
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2024-10-02 14:18:07 -03:00 |
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452ecd72fe
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twn_sprites.c: fix texture region
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2024-10-02 19:39:27 +03:00 |
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0dc3cf4160
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twn_rendering: have triangle uvs represented by floating vectors
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2024-10-01 20:52:32 +03:00 |
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b75ff20014
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twn_gl_15_rendering.c: fix endlessly generating display lists
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2024-10-01 18:38:54 +03:00 |
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900a0a7506
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twn_loop.c: delete gl context on cleanup, some implementations triggered leak detector otherwise
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2024-10-01 18:21:27 +03:00 |
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ad0438849e
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twn_fog.c: fog added!
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2024-10-01 16:10:36 +03:00 |
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9efcd79ba6
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twn_gl_15_rendering.c: don't assume seethrough triangle textures, infer actual usage
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2024-10-01 15:23:06 +03:00 |
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d163e0f7ae
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twn_gl_15_rendering.c: better caching of pipelines
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2024-10-01 15:18:05 +03:00 |
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2ebb2ba53b
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twn_gl_15_rendering.c: disable depth writes for skybox
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2024-10-01 15:17:51 +03:00 |
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aa5ff1edf1
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twn_gl_15_rendering.c: use display lists to cache common series of calls
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2024-10-01 14:58:00 +03:00 |
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