veclavtalica
|
139394c6de
|
partial implementation of double buffered render
|
2024-10-15 15:29:45 +03:00 |
|
veclavtalica
|
446402c2e0
|
don't write unused color to vertices, utilize flat shading for only 2 important edges
|
2024-10-14 21:23:44 +03:00 |
|
veclavtalica
|
f7a718003e
|
send vertex data packed
|
2024-10-14 20:19:18 +03:00 |
|
veclavtalica
|
f087bf1f7f
|
fix depth clearing, ghostly modes not using depth layers, ortho with 0..1
|
2024-10-14 16:00:27 +03:00 |
|
veclavtalica
|
19bf88d44e
|
finally properly implemented depth optimization for 2d
|
2024-10-14 15:31:56 +03:00 |
|
veclavtalica
|
3535a185df
|
don't use depth range hack in rect case
|
2024-10-14 12:16:23 +03:00 |
|
veclavtalica
|
d34516c4ee
|
Merge branch 'main' of https://git.poto.cafe/wanp/townengine
|
2024-10-14 11:48:46 +03:00 |
|
veclavtalica
|
b295c5920c
|
rendering: use sprite batching techniques for rect primitives, unite their render path
|
2024-10-14 11:46:07 +03:00 |
|
veclavtalica
|
82bad550e5
|
CMakeLists.txt: fixes
|
2024-10-13 23:43:00 +03:00 |
|
veclavtalica
|
19b9812b3e
|
/bin/twn: load symbols from libgame.so
|
2024-10-13 22:51:48 +03:00 |
|
veclavtalica
|
c8a65f2894
|
only do _GNU_SOURCE on linux
|
2024-10-13 21:44:32 +03:00 |
|
veclavtalica
|
f0d3f6778c
|
fix dynamic link issue
|
2024-10-13 21:36:01 +03:00 |
|
veclavtalica
|
da98c0941b
|
effort to have no warnings once again
|
2024-10-13 21:32:31 +03:00 |
|
veclavtalica
|
d884cd45d9
|
CMakeLists.txt: visibility=hidden for add targets
|
2024-10-13 19:42:36 +03:00 |
|
veclavtalica
|
d2422735e6
|
/third-party/physfs/: remove unused archivers, actually make cmake options pass, duh
|
2024-10-13 19:17:26 +03:00 |
|
veclavtalica
|
ed93072371
|
twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake
|
2024-10-13 19:04:23 +03:00 |
|
veclavtalica
|
9329d3c2be
|
CMakeLists.txt: use visibility=hidden by default, so that unneeded libtownengine.so symbols are not leaked
|
2024-10-13 19:03:29 +03:00 |
|
veclavtalica
|
ef5d609f4a
|
/bin/build.sh: search for ninja and use it by default
|
2024-10-13 19:02:27 +03:00 |
|
veclavtalica
|
64433cbe18
|
CMakeLists.txt: precompile physfs.h header
|
2024-10-13 18:17:32 +03:00 |
|
veclavtalica
|
f96d521af2
|
CMakeLists.txt: don't precompile stb_ds.h, precompile SDL.h
|
2024-10-13 18:14:36 +03:00 |
|
veclavtalica
|
1a7322dccf
|
twn_util.h: separate internal things away, remove indirect includes in places
|
2024-10-12 21:16:25 +03:00 |
|
veclavtalica
|
e70366f82f
|
rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden
|
2024-10-12 20:24:47 +03:00 |
|
veclavtalica
|
7886650339
|
/docs/getting_and_compiling.txt: add a note on git lfs install
|
2024-10-12 19:27:29 +03:00 |
|
veclavtalica
|
3a57833ac1
|
/docs/getting_and_compiling.txt: update to changes
|
2024-10-12 19:12:20 +03:00 |
|
veclavtalica
|
667b599c19
|
remove /include/twn_config.h, move defauls to relevant headers
|
2024-10-11 20:21:02 +03:00 |
|
veclavtalica
|
cfc9ac9583
|
fix common-data pack reference for newly places demos
|
2024-10-11 19:31:30 +03:00 |
|
veclavtalica
|
b566cf20b5
|
fix bunnymark boundies
|
2024-10-11 19:27:41 +03:00 |
|
veclavtalica
|
4ac87b3021
|
move platformes and scenery to /apps/demos/
|
2024-10-11 19:26:46 +03:00 |
|
veclavtalica
|
9c01264fd0
|
readd /bin/twn
|
2024-10-10 19:43:56 +03:00 |
|
veclavtalica
|
d584890bc7
|
/bin/gen_api_header.sh: ignore error pipe
|
2024-10-08 10:40:32 +03:00 |
|
veclavtalica
|
9b5c043d85
|
fix warnings
|
2024-10-08 10:30:11 +03:00 |
|
veclavtalica
|
7c0107704d
|
twn_gl_any_rendering.c: describe possible micro optimization
|
2024-10-08 10:22:31 +03:00 |
|
veclavtalica
|
7c1383e3a6
|
/bin/build.sh: enable --parallel explicitly
|
2024-10-08 10:21:59 +03:00 |
|
veclavtalica
|
db0adbdf6c
|
/apps/demos/bunnymark: fix background
|
2024-10-08 10:18:41 +03:00 |
|
veclavtalica
|
68df2eecfc
|
fix an oopsie
|
2024-10-08 10:13:07 +03:00 |
|
veclavtalica
|
0ede612bec
|
twn_input: singleton rework, twn_control.h and fixes
|
2024-10-08 10:12:47 +03:00 |
|
veclavtalica
|
aef3f6444e
|
revert accidental commits, assert for zero-sized build_vertex_buffer(), explain the TODO on no-clear on skybox present
|
2024-10-08 08:30:26 +03:00 |
|
veclavtalica
|
60716c6d7b
|
/tools/ -> /bin/, to have it in more common schema
|
2024-10-08 08:24:56 +03:00 |
|
veclavtalica
|
133021b91e
|
hookup -> hooks, the ones you source
|
2024-10-08 08:20:06 +03:00 |
|
veclavtalica
|
82e647c9e1
|
/hookup: util to handle temporary installation
|
2024-10-08 01:51:30 +03:00 |
|
veclavtalica
|
5c91423fbb
|
clang-format on /apps/demos/bunnymark files
|
2024-10-08 01:21:31 +03:00 |
|
veclavtalica
|
78034b69f5
|
proper scene switch in demos
|
2024-10-08 01:07:01 +03:00 |
|
veclavtalica
|
fd642171a4
|
twn_draw.c: clear after swap
|
2024-10-08 00:55:40 +03:00 |
|
veclavtalica
|
1f8a225f89
|
twn_gl_15_rendering.c: only disable color array for sprite batch if it was used
|
2024-10-08 00:51:46 +03:00 |
|
veclavtalica
|
fd6615744e
|
/apps/platformer: not a platfromer, is it
|
2024-10-08 00:50:59 +03:00 |
|
veclavtalica
|
03c451fba8
|
CMakeFiles.txt: no target_app
|
2024-10-08 00:50:25 +03:00 |
|
veclavtalica
|
f1e2fa090b
|
twn_gl_15_rendering.c: re-enable depth write after text function
|
2024-10-08 00:42:15 +03:00 |
|
veclavtalica
|
ac74f39c03
|
twn_text.c: discard empty inputs
|
2024-10-07 23:40:57 +03:00 |
|
veclavtalica
|
fab958c963
|
twn_loop.c: use event watcher for more immediate resize redraw
|
2024-10-07 22:35:48 +03:00 |
|
veclavtalica
|
7d92eff691
|
twn_loop.c: better log for /twn.toml misaccess
|
2024-10-07 20:57:02 +03:00 |
|
veclavtalica
|
5e10087b35
|
/apps/template: add data folder
|
2024-10-07 20:51:17 +03:00 |
|
veclavtalica
|
99522ae466
|
make twn run compile it first
|
2024-10-07 20:29:21 +03:00 |
|
veclavtalica
|
b0e6dd78b2
|
fix ratio
|
2024-10-07 20:29:03 +03:00 |
|
veclavtalica
|
3c6bcdc499
|
/apps/platformer: fix twn_vec.h include
|
2024-10-07 19:57:45 +03:00 |
|
veclavtalica
|
0d5ad2bc01
|
they're no longer scripts
|
2024-10-07 19:48:54 +03:00 |
|
veclavtalica
|
84bb1c8b0e
|
/tools/twn: fix apitrace show command now showing the latest trace
|
2024-10-07 19:18:38 +03:00 |
|
veclavtalica
|
b12faa6a44
|
remove legacy app specification over cmake
|
2024-10-07 19:08:25 +03:00 |
|
veclavtalica
|
9a925a9216
|
/docs/getting_and_compiling.txt: update so that it specifies an example with only getting lastest lfs state
|
2024-10-07 19:00:29 +03:00 |
|
veclavtalica
|
bd395a6371
|
CMake: remove data_dir from build
|
2024-10-07 18:55:25 +03:00 |
|
veclavtalica
|
5aabab468d
|
fix includes
|
2024-10-07 18:37:44 +03:00 |
|
veclavtalica
|
578ceabd0e
|
/tools/gen_api_header.sh
|
2024-10-07 18:06:10 +03:00 |
|
veclavtalica
|
33523c7980
|
remove usage of twn_vec.h in public headers
|
2024-10-07 18:05:53 +03:00 |
|
veclavtalica
|
f3c4e6f018
|
CMakeLists.txt: dedent
|
2024-10-07 17:54:46 +03:00 |
|
veclavtalica
|
ade1af12ca
|
twn_rendering -> twn_draw
|
2024-10-07 17:53:09 +03:00 |
|
veclavtalica
|
9353999a30
|
twn: add run command
|
2024-10-07 16:58:55 +03:00 |
|
veclavtalica
|
e2f5d44959
|
move typedefs to twn_types.h, specify that twn_vec.h is C user only, remove Vec2sh
|
2024-10-07 15:56:00 +03:00 |
|
veclavtalica
|
8463ed4440
|
rename /apps/lua/ to /apps/twnlua/
|
2024-10-07 15:52:32 +03:00 |
|
veclavtalica
|
36fbc5b43f
|
move lua script to lua data
|
2024-10-07 15:25:40 +03:00 |
|
veclavtalica
|
ae8cc5f50b
|
twn_audio: rework interface
|
2024-10-07 15:21:44 +03:00 |
|
veclavtalica
|
cc1e64531c
|
CMakeLists.txt: remove bootstrap script, use executable directly; move its functionalities to twn tooling
|
2024-10-07 14:16:53 +03:00 |
|
veclavtalica
|
771d8b9c2f
|
add data folders to all apps
|
2024-10-07 14:15:57 +03:00 |
|
veclavtalica
|
c5c0fa4e70
|
CMakeLists.txt: strip by default on release, use -Bsymbolic-functions and --hash-style=gnu for optimized symbol resoltuion
|
2024-10-07 13:44:46 +03:00 |
|
veclavtalica
|
93aa8ff2b4
|
remove the assumption that game is ran from cwd at root
|
2024-10-07 13:22:25 +03:00 |
|
veclavtalica
|
6cbfc8a5fb
|
CMakeLists.txt: use -flto=auto for potential parallel link
|
2024-10-07 13:21:43 +03:00 |
|
veclavtalica
|
a75dda2736
|
move gitea-lfs-pull.py to /tools/
|
2024-10-07 12:38:13 +03:00 |
|
veclavtalica
|
432b768f48
|
make apps use /common-data/
|
2024-10-07 12:34:57 +03:00 |
|
veclavtalica
|
cfdc1f5f28
|
twn_rendering.c: rename font_path parameter to font
|
2024-10-07 12:32:06 +03:00 |
|
veclavtalica
|
b9f2de1e28
|
Merge branch 'main' of https://git.poto.cafe/wanp/townengine
|
2024-10-07 12:29:44 +03:00 |
|
veclavtalica
|
bbf79ad442
|
new method of pack loading, assume data or data.btw in root to point to all other
|
2024-10-07 12:28:15 +03:00 |
|
veclavtalica
|
7bec9f6de6
|
rename /data/ to /common-data/
|
2024-10-07 12:27:12 +03:00 |
|
veclavtalica
|
06b3ad2583
|
CMakeLists.txt: add -rpath to look for libtownengine.so relative to executable
|
2024-10-07 11:04:05 +03:00 |
|
veclavtalica
|
813dc539c8
|
/docs/interop.txt
|
2024-10-07 10:44:42 +03:00 |
|
veclavtalica
|
60a9307ce3
|
twn_util: separate internal c-only features from public header
|
2024-10-07 10:44:18 +03:00 |
|
veclavtalica
|
f646bd7adc
|
CMakeLists.txt: small thing :3
|
2024-10-07 00:26:48 +03:00 |
|
veclavtalica
|
ca6c6a711c
|
remove unused SDL2/SDL.h and physfs.h from twn_util.h, explicit usage of SDL in apps, move to Scancode enum in apps
|
2024-10-07 00:00:36 +03:00 |
|
veclavtalica
|
ba488801b3
|
twn_rendering.h: remove redundant SDL2/SDL.h
|
2024-10-06 23:51:14 +03:00 |
|
veclavtalica
|
3e972b2dad
|
twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers
|
2024-10-06 23:49:05 +03:00 |
|
veclavtalica
|
61caec7258
|
remove and ignore sublime files
|
2024-10-06 20:15:13 +03:00 |
|
veclavtalica
|
ae0da18e25
|
/apps/lua: move game_buf to state, free it on game_end()
|
2024-10-06 20:14:21 +03:00 |
|
veclavtalica
|
452ecd72fe
|
twn_sprites.c: fix texture region
|
2024-10-02 19:39:27 +03:00 |
|
veclavtalica
|
0dc3cf4160
|
twn_rendering: have triangle uvs represented by floating vectors
|
2024-10-01 20:52:32 +03:00 |
|
veclavtalica
|
ba70a566e1
|
/docs/getting_and_compiling.txt
|
2024-10-01 20:08:59 +03:00 |
|
veclavtalica
|
b75ff20014
|
twn_gl_15_rendering.c: fix endlessly generating display lists
|
2024-10-01 18:38:54 +03:00 |
|
veclavtalica
|
900a0a7506
|
twn_loop.c: delete gl context on cleanup, some implementations triggered leak detector otherwise
|
2024-10-01 18:21:27 +03:00 |
|
veclavtalica
|
ad0438849e
|
twn_fog.c: fog added!
|
2024-10-01 16:10:36 +03:00 |
|
veclavtalica
|
edc6fb1e5c
|
/apps/scenery: make the world generate as you go
|
2024-10-01 15:31:18 +03:00 |
|
veclavtalica
|
9efcd79ba6
|
twn_gl_15_rendering.c: don't assume seethrough triangle textures, infer actual usage
|
2024-10-01 15:23:06 +03:00 |
|
veclavtalica
|
d163e0f7ae
|
twn_gl_15_rendering.c: better caching of pipelines
|
2024-10-01 15:18:05 +03:00 |
|
veclavtalica
|
2ebb2ba53b
|
twn_gl_15_rendering.c: disable depth writes for skybox
|
2024-10-01 15:17:51 +03:00 |
|
veclavtalica
|
aa5ff1edf1
|
twn_gl_15_rendering.c: use display lists to cache common series of calls
|
2024-10-01 14:58:00 +03:00 |
|