veclavtalica
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48f63fc9df
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deferred skybox, fixes to use of ARB_depth_clamp extension usage, have TextureKey explicitly in QuadBatch
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2024-10-22 09:30:14 +03:00 |
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c49789f1f4
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make deferred space triangles work
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2024-10-19 20:02:39 +03:00 |
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a7b09b9f39
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fix circle rendering over new impl
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2024-10-19 19:16:18 +03:00 |
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b683594013
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proper size of build_vertex_buffer for circle indices
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2024-10-18 18:45:17 +03:00 |
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7e409fc14a
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work towards DeferredCommandDraw being universal, support for DeferredCommandDepthRange, rework of cirlce mesh (has a bug still), get_quad_element_buffer() now more general, as it should be with gl_any
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2024-10-17 21:01:35 +03:00 |
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aa3cab87d2
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skip switching texture modes when they're the same as the last used
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2024-10-16 22:52:10 +03:00 |
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1dc0dea762
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no need for packed types no more
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2024-10-16 03:31:02 +03:00 |
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119b706638
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minor optimizations over sprite path
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2024-10-15 19:32:42 +03:00 |
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f2bbc1863e
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cache sprite srcrects
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2024-10-15 18:43:02 +03:00 |
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768daf1f54
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move pipelines and texture modes to deferred commands
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2024-10-15 18:35:08 +03:00 |
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139394c6de
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partial implementation of double buffered render
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2024-10-15 15:29:45 +03:00 |
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446402c2e0
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don't write unused color to vertices, utilize flat shading for only 2 important edges
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2024-10-14 21:23:44 +03:00 |
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f7a718003e
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send vertex data packed
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2024-10-14 20:19:18 +03:00 |
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f087bf1f7f
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fix depth clearing, ghostly modes not using depth layers, ortho with 0..1
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2024-10-14 16:00:27 +03:00 |
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19bf88d44e
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finally properly implemented depth optimization for 2d
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2024-10-14 15:31:56 +03:00 |
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3535a185df
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don't use depth range hack in rect case
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2024-10-14 12:16:23 +03:00 |
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d34516c4ee
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Merge branch 'main' of https://git.poto.cafe/wanp/townengine
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2024-10-14 11:48:46 +03:00 |
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b295c5920c
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rendering: use sprite batching techniques for rect primitives, unite their render path
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2024-10-14 11:46:07 +03:00 |
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f7f27119e1
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use static, fixed arrays for circle geometry data instead of allocating for each one
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2024-10-13 22:32:59 -03:00 |
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ffab6a3924
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cache font _files_ as well to avoid duplicate buffers
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2024-10-13 21:34:05 -03:00 |
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da98c0941b
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effort to have no warnings once again
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2024-10-13 21:32:31 +03:00 |
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f96d521af2
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CMakeLists.txt: don't precompile stb_ds.h, precompile SDL.h
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2024-10-13 18:14:36 +03:00 |
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1a7322dccf
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twn_util.h: separate internal things away, remove indirect includes in places
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2024-10-12 21:16:25 +03:00 |
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e70366f82f
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rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden
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2024-10-12 20:24:47 +03:00 |
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667b599c19
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remove /include/twn_config.h, move defauls to relevant headers
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2024-10-11 20:21:02 +03:00 |
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7c0107704d
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twn_gl_any_rendering.c: describe possible micro optimization
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2024-10-08 10:22:31 +03:00 |
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aef3f6444e
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revert accidental commits, assert for zero-sized build_vertex_buffer(), explain the TODO on no-clear on skybox present
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2024-10-08 08:30:26 +03:00 |
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5c91423fbb
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clang-format on /apps/demos/bunnymark files
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2024-10-08 01:21:31 +03:00 |
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fd642171a4
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twn_draw.c: clear after swap
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2024-10-08 00:55:40 +03:00 |
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1f8a225f89
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twn_gl_15_rendering.c: only disable color array for sprite batch if it was used
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2024-10-08 00:51:46 +03:00 |
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f1e2fa090b
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twn_gl_15_rendering.c: re-enable depth write after text function
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2024-10-08 00:42:15 +03:00 |
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ac74f39c03
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twn_text.c: discard empty inputs
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2024-10-07 23:40:57 +03:00 |
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b0e6dd78b2
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fix ratio
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2024-10-07 20:29:03 +03:00 |
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ade1af12ca
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twn_rendering -> twn_draw
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2024-10-07 17:53:09 +03:00 |
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60a9307ce3
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twn_util: separate internal c-only features from public header
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2024-10-07 10:44:18 +03:00 |
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dbbf6e25f0
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add the long awaited push_9slice
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2024-10-02 14:18:07 -03:00 |
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452ecd72fe
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twn_sprites.c: fix texture region
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2024-10-02 19:39:27 +03:00 |
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0dc3cf4160
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twn_rendering: have triangle uvs represented by floating vectors
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2024-10-01 20:52:32 +03:00 |
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b75ff20014
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twn_gl_15_rendering.c: fix endlessly generating display lists
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2024-10-01 18:38:54 +03:00 |
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ad0438849e
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twn_fog.c: fog added!
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2024-10-01 16:10:36 +03:00 |
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9efcd79ba6
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twn_gl_15_rendering.c: don't assume seethrough triangle textures, infer actual usage
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2024-10-01 15:23:06 +03:00 |
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d163e0f7ae
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twn_gl_15_rendering.c: better caching of pipelines
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2024-10-01 15:18:05 +03:00 |
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2ebb2ba53b
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twn_gl_15_rendering.c: disable depth writes for skybox
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2024-10-01 15:17:51 +03:00 |
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aa5ff1edf1
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twn_gl_15_rendering.c: use display lists to cache common series of calls
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2024-10-01 14:58:00 +03:00 |
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9ab7d1edff
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twn_gl_15_rendering.c: fix memory leak in finally_render_skybox()
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2024-10-01 13:22:20 +03:00 |
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57fe5e8946
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implement game configuration file
this integrates https://github.com/cktan/tomlc99 into the repo as a dependency
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2024-10-01 12:48:42 +03:00 |
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078e68387b
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replace per-tick allocations in push_text with an arena/bump allocator
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2024-09-27 15:02:24 -03:00 |
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c0dcdf8c0a
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twn_skybox.c
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2024-09-26 21:02:56 +03:00 |
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0fe1023667
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use SDL stdlib where possible
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2024-09-25 19:42:34 -03:00 |
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34a081fccd
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rename get_text_width() to text_get_width()
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2024-09-23 15:06:58 -03:00 |
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