Commit Graph
100 Commits
Author SHA1 Message Date
veclavtalica c49789f1f4 make deferred space triangles work 2024-10-19 20:02:39 +03:00
veclavtalica a7b09b9f39 fix circle rendering over new impl 2024-10-19 19:16:18 +03:00
veclavtalica 399b199266 move --gc-sections to shared libraries only 2024-10-18 20:41:34 +03:00
veclavtalica 73b6ab047d make /bin/build.sh use clang if it can find it by default 2024-10-18 20:33:46 +03:00
veclavtalica 024f17de91 make cmake output less verbose 2024-10-18 20:33:25 +03:00
veclavtalica 92de2c00c0 make use of thinlto for release builds 2024-10-18 20:33:03 +03:00
veclavtalica b683594013 proper size of build_vertex_buffer for circle indices 2024-10-18 18:45:17 +03:00
veclavtalica 7e409fc14a work towards DeferredCommandDraw being universal, support for DeferredCommandDepthRange, rework of cirlce mesh (has a bug still), get_quad_element_buffer() now more general, as it should be with gl_any 2024-10-17 21:01:35 +03:00
veclavtalica aa3cab87d2 skip switching texture modes when they're the same as the last used 2024-10-16 22:52:10 +03:00
veclavtalica 1dc0dea762 no need for packed types no more 2024-10-16 03:31:02 +03:00
veclavtalica 7f56ed8421 remove alignas for twn_types.h, it looks to be just as performant and even more in cases i looked at 2024-10-16 02:32:04 +03:00
veclavtalica 119b706638 minor optimizations over sprite path 2024-10-15 19:32:42 +03:00
veclavtalica f2bbc1863e cache sprite srcrects 2024-10-15 18:43:02 +03:00
veclavtalica 768daf1f54 move pipelines and texture modes to deferred commands 2024-10-15 18:35:08 +03:00
veclavtalica 139394c6de partial implementation of double buffered render 2024-10-15 15:29:45 +03:00
veclavtalica 446402c2e0 don't write unused color to vertices, utilize flat shading for only 2 important edges 2024-10-14 21:23:44 +03:00
veclavtalica f7a718003e send vertex data packed 2024-10-14 20:19:18 +03:00
veclavtalica f087bf1f7f fix depth clearing, ghostly modes not using depth layers, ortho with 0..1 2024-10-14 16:00:27 +03:00
veclavtalica 19bf88d44e finally properly implemented depth optimization for 2d 2024-10-14 15:31:56 +03:00
veclavtalica 3535a185df don't use depth range hack in rect case 2024-10-14 12:16:23 +03:00
veclavtalica d34516c4ee Merge branch 'main' of https://git.poto.cafe/wanp/townengine 2024-10-14 11:48:46 +03:00
veclavtalica b295c5920c rendering: use sprite batching techniques for rect primitives, unite their render path 2024-10-14 11:46:07 +03:00
veclavtalica 82bad550e5 CMakeLists.txt: fixes 2024-10-13 23:43:00 +03:00
veclavtalica 19b9812b3e /bin/twn: load symbols from libgame.so 2024-10-13 22:51:48 +03:00
veclavtalica c8a65f2894 only do _GNU_SOURCE on linux 2024-10-13 21:44:32 +03:00
veclavtalica f0d3f6778c fix dynamic link issue 2024-10-13 21:36:01 +03:00
veclavtalica da98c0941b effort to have no warnings once again 2024-10-13 21:32:31 +03:00
veclavtalica d884cd45d9 CMakeLists.txt: visibility=hidden for add targets 2024-10-13 19:42:36 +03:00
veclavtalica d2422735e6 /third-party/physfs/: remove unused archivers, actually make cmake options pass, duh 2024-10-13 19:17:26 +03:00
veclavtalica ed93072371 twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake 2024-10-13 19:04:23 +03:00
veclavtalica 9329d3c2be CMakeLists.txt: use visibility=hidden by default, so that unneeded libtownengine.so symbols are not leaked 2024-10-13 19:03:29 +03:00
veclavtalica ef5d609f4a /bin/build.sh: search for ninja and use it by default 2024-10-13 19:02:27 +03:00
veclavtalica 64433cbe18 CMakeLists.txt: precompile physfs.h header 2024-10-13 18:17:32 +03:00
veclavtalica f96d521af2 CMakeLists.txt: don't precompile stb_ds.h, precompile SDL.h 2024-10-13 18:14:36 +03:00
veclavtalica 1a7322dccf twn_util.h: separate internal things away, remove indirect includes in places 2024-10-12 21:16:25 +03:00
veclavtalica e70366f82f rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden 2024-10-12 20:24:47 +03:00
veclavtalica 7886650339 /docs/getting_and_compiling.txt: add a note on git lfs install 2024-10-12 19:27:29 +03:00
veclavtalica 3a57833ac1 /docs/getting_and_compiling.txt: update to changes 2024-10-12 19:12:20 +03:00
veclavtalica 667b599c19 remove /include/twn_config.h, move defauls to relevant headers 2024-10-11 20:21:02 +03:00
veclavtalica cfc9ac9583 fix common-data pack reference for newly places demos 2024-10-11 19:31:30 +03:00
veclavtalica b566cf20b5 fix bunnymark boundies 2024-10-11 19:27:41 +03:00
veclavtalica 4ac87b3021 move platformes and scenery to /apps/demos/ 2024-10-11 19:26:46 +03:00
veclavtalica 9c01264fd0 readd /bin/twn 2024-10-10 19:43:56 +03:00
veclavtalica d584890bc7 /bin/gen_api_header.sh: ignore error pipe 2024-10-08 10:40:32 +03:00
veclavtalica 9b5c043d85 fix warnings 2024-10-08 10:30:11 +03:00
veclavtalica 7c0107704d twn_gl_any_rendering.c: describe possible micro optimization 2024-10-08 10:22:31 +03:00
veclavtalica 7c1383e3a6 /bin/build.sh: enable --parallel explicitly 2024-10-08 10:21:59 +03:00
veclavtalica db0adbdf6c /apps/demos/bunnymark: fix background 2024-10-08 10:18:41 +03:00
veclavtalica 68df2eecfc fix an oopsie 2024-10-08 10:13:07 +03:00
veclavtalica 0ede612bec twn_input: singleton rework, twn_control.h and fixes 2024-10-08 10:12:47 +03:00
veclavtalica aef3f6444e revert accidental commits, assert for zero-sized build_vertex_buffer(), explain the TODO on no-clear on skybox present 2024-10-08 08:30:26 +03:00
veclavtalica 60716c6d7b /tools/ -> /bin/, to have it in more common schema 2024-10-08 08:24:56 +03:00
veclavtalica 133021b91e hookup -> hooks, the ones you source 2024-10-08 08:20:06 +03:00
veclavtalica 82e647c9e1 /hookup: util to handle temporary installation 2024-10-08 01:51:30 +03:00
veclavtalica 5c91423fbb clang-format on /apps/demos/bunnymark files 2024-10-08 01:21:31 +03:00
veclavtalica 78034b69f5 proper scene switch in demos 2024-10-08 01:07:01 +03:00
veclavtalica fd642171a4 twn_draw.c: clear after swap 2024-10-08 00:55:40 +03:00
veclavtalica 1f8a225f89 twn_gl_15_rendering.c: only disable color array for sprite batch if it was used 2024-10-08 00:51:46 +03:00
veclavtalica fd6615744e /apps/platformer: not a platfromer, is it 2024-10-08 00:50:59 +03:00
veclavtalica 03c451fba8 CMakeFiles.txt: no target_app 2024-10-08 00:50:25 +03:00
veclavtalica f1e2fa090b twn_gl_15_rendering.c: re-enable depth write after text function 2024-10-08 00:42:15 +03:00
veclavtalica ac74f39c03 twn_text.c: discard empty inputs 2024-10-07 23:40:57 +03:00
veclavtalica fab958c963 twn_loop.c: use event watcher for more immediate resize redraw 2024-10-07 22:35:48 +03:00
veclavtalica 7d92eff691 twn_loop.c: better log for /twn.toml misaccess 2024-10-07 20:57:02 +03:00
veclavtalica 5e10087b35 /apps/template: add data folder 2024-10-07 20:51:17 +03:00
veclavtalica 99522ae466 make twn run compile it first 2024-10-07 20:29:21 +03:00
veclavtalica b0e6dd78b2 fix ratio 2024-10-07 20:29:03 +03:00
veclavtalica 3c6bcdc499 /apps/platformer: fix twn_vec.h include 2024-10-07 19:57:45 +03:00
veclavtalica 0d5ad2bc01 they're no longer scripts 2024-10-07 19:48:54 +03:00
veclavtalica 84bb1c8b0e /tools/twn: fix apitrace show command now showing the latest trace 2024-10-07 19:18:38 +03:00
veclavtalica b12faa6a44 remove legacy app specification over cmake 2024-10-07 19:08:25 +03:00
veclavtalica 9a925a9216 /docs/getting_and_compiling.txt: update so that it specifies an example with only getting lastest lfs state 2024-10-07 19:00:29 +03:00
veclavtalica bd395a6371 CMake: remove data_dir from build 2024-10-07 18:55:25 +03:00
veclavtalica 5aabab468d fix includes 2024-10-07 18:37:44 +03:00
veclavtalica 578ceabd0e /tools/gen_api_header.sh 2024-10-07 18:06:10 +03:00
veclavtalica 33523c7980 remove usage of twn_vec.h in public headers 2024-10-07 18:05:53 +03:00
veclavtalica f3c4e6f018 CMakeLists.txt: dedent 2024-10-07 17:54:46 +03:00
veclavtalica ade1af12ca twn_rendering -> twn_draw 2024-10-07 17:53:09 +03:00
veclavtalica 9353999a30 twn: add run command 2024-10-07 16:58:55 +03:00
veclavtalica e2f5d44959 move typedefs to twn_types.h, specify that twn_vec.h is C user only, remove Vec2sh 2024-10-07 15:56:00 +03:00
veclavtalica 8463ed4440 rename /apps/lua/ to /apps/twnlua/ 2024-10-07 15:52:32 +03:00
veclavtalica 36fbc5b43f move lua script to lua data 2024-10-07 15:25:40 +03:00
veclavtalica ae8cc5f50b twn_audio: rework interface 2024-10-07 15:21:44 +03:00
veclavtalica cc1e64531c CMakeLists.txt: remove bootstrap script, use executable directly; move its functionalities to twn tooling 2024-10-07 14:16:53 +03:00
veclavtalica 771d8b9c2f add data folders to all apps 2024-10-07 14:15:57 +03:00
veclavtalica c5c0fa4e70 CMakeLists.txt: strip by default on release, use -Bsymbolic-functions and --hash-style=gnu for optimized symbol resoltuion 2024-10-07 13:44:46 +03:00
veclavtalica 93aa8ff2b4 remove the assumption that game is ran from cwd at root 2024-10-07 13:22:25 +03:00
veclavtalica 6cbfc8a5fb CMakeLists.txt: use -flto=auto for potential parallel link 2024-10-07 13:21:43 +03:00
veclavtalica a75dda2736 move gitea-lfs-pull.py to /tools/ 2024-10-07 12:38:13 +03:00
veclavtalica 432b768f48 make apps use /common-data/ 2024-10-07 12:34:57 +03:00
veclavtalica cfdc1f5f28 twn_rendering.c: rename font_path parameter to font 2024-10-07 12:32:06 +03:00
veclavtalica b9f2de1e28 Merge branch 'main' of https://git.poto.cafe/wanp/townengine 2024-10-07 12:29:44 +03:00
veclavtalica bbf79ad442 new method of pack loading, assume data or data.btw in root to point to all other 2024-10-07 12:28:15 +03:00
veclavtalica 7bec9f6de6 rename /data/ to /common-data/ 2024-10-07 12:27:12 +03:00
veclavtalica 06b3ad2583 CMakeLists.txt: add -rpath to look for libtownengine.so relative to executable 2024-10-07 11:04:05 +03:00
veclavtalica 813dc539c8 /docs/interop.txt 2024-10-07 10:44:42 +03:00
veclavtalica 60a9307ce3 twn_util: separate internal c-only features from public header 2024-10-07 10:44:18 +03:00
veclavtalica f646bd7adc CMakeLists.txt: small thing :3 2024-10-07 00:26:48 +03:00
veclavtalica ca6c6a711c remove unused SDL2/SDL.h and physfs.h from twn_util.h, explicit usage of SDL in apps, move to Scancode enum in apps 2024-10-07 00:00:36 +03:00
veclavtalica ba488801b3 twn_rendering.h: remove redundant SDL2/SDL.h 2024-10-06 23:51:14 +03:00