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1dc0dea762
|
no need for packed types no more
|
2024-10-16 03:31:02 +03:00 |
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119b706638
|
minor optimizations over sprite path
|
2024-10-15 19:32:42 +03:00 |
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|
f2bbc1863e
|
cache sprite srcrects
|
2024-10-15 18:43:02 +03:00 |
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768daf1f54
|
move pipelines and texture modes to deferred commands
|
2024-10-15 18:35:08 +03:00 |
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|
139394c6de
|
partial implementation of double buffered render
|
2024-10-15 15:29:45 +03:00 |
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|
446402c2e0
|
don't write unused color to vertices, utilize flat shading for only 2 important edges
|
2024-10-14 21:23:44 +03:00 |
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|
f7a718003e
|
send vertex data packed
|
2024-10-14 20:19:18 +03:00 |
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|
f087bf1f7f
|
fix depth clearing, ghostly modes not using depth layers, ortho with 0..1
|
2024-10-14 16:00:27 +03:00 |
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|
19bf88d44e
|
finally properly implemented depth optimization for 2d
|
2024-10-14 15:31:56 +03:00 |
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|
3535a185df
|
don't use depth range hack in rect case
|
2024-10-14 12:16:23 +03:00 |
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|
d34516c4ee
|
Merge branch 'main' of https://git.poto.cafe/wanp/townengine
|
2024-10-14 11:48:46 +03:00 |
|
|
b295c5920c
|
rendering: use sprite batching techniques for rect primitives, unite their render path
|
2024-10-14 11:46:07 +03:00 |
|
|
f7f27119e1
|
use static, fixed arrays for circle geometry data instead of allocating for each one
|
2024-10-13 22:32:59 -03:00 |
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|
ffab6a3924
|
cache font _files_ as well to avoid duplicate buffers
|
2024-10-13 21:34:05 -03:00 |
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|
da98c0941b
|
effort to have no warnings once again
|
2024-10-13 21:32:31 +03:00 |
|
|
ed93072371
|
twn_amalgam.c: a way for single unit compilation, controlled with -DTWN_USE_AMALGAM in cmake
|
2024-10-13 19:04:23 +03:00 |
|
|
f96d521af2
|
CMakeLists.txt: don't precompile stb_ds.h, precompile SDL.h
|
2024-10-13 18:14:36 +03:00 |
|
|
1a7322dccf
|
twn_util.h: separate internal things away, remove indirect includes in places
|
2024-10-12 21:16:25 +03:00 |
|
|
e70366f82f
|
rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden
|
2024-10-12 20:24:47 +03:00 |
|
|
667b599c19
|
remove /include/twn_config.h, move defauls to relevant headers
|
2024-10-11 20:21:02 +03:00 |
|
|
9b5c043d85
|
fix warnings
|
2024-10-08 10:30:11 +03:00 |
|
|
7c0107704d
|
twn_gl_any_rendering.c: describe possible micro optimization
|
2024-10-08 10:22:31 +03:00 |
|
|
68df2eecfc
|
fix an oopsie
|
2024-10-08 10:13:07 +03:00 |
|
|
0ede612bec
|
twn_input: singleton rework, twn_control.h and fixes
|
2024-10-08 10:12:47 +03:00 |
|
|
aef3f6444e
|
revert accidental commits, assert for zero-sized build_vertex_buffer(), explain the TODO on no-clear on skybox present
|
2024-10-08 08:30:26 +03:00 |
|
|
5c91423fbb
|
clang-format on /apps/demos/bunnymark files
|
2024-10-08 01:21:31 +03:00 |
|
|
fd642171a4
|
twn_draw.c: clear after swap
|
2024-10-08 00:55:40 +03:00 |
|
|
1f8a225f89
|
twn_gl_15_rendering.c: only disable color array for sprite batch if it was used
|
2024-10-08 00:51:46 +03:00 |
|
|
f1e2fa090b
|
twn_gl_15_rendering.c: re-enable depth write after text function
|
2024-10-08 00:42:15 +03:00 |
|
|
ac74f39c03
|
twn_text.c: discard empty inputs
|
2024-10-07 23:40:57 +03:00 |
|
|
fab958c963
|
twn_loop.c: use event watcher for more immediate resize redraw
|
2024-10-07 22:35:48 +03:00 |
|
|
7d92eff691
|
twn_loop.c: better log for /twn.toml misaccess
|
2024-10-07 20:57:02 +03:00 |
|
|
b0e6dd78b2
|
fix ratio
|
2024-10-07 20:29:03 +03:00 |
|
|
5aabab468d
|
fix includes
|
2024-10-07 18:37:44 +03:00 |
|
|
ade1af12ca
|
twn_rendering -> twn_draw
|
2024-10-07 17:53:09 +03:00 |
|
|
ae8cc5f50b
|
twn_audio: rework interface
|
2024-10-07 15:21:44 +03:00 |
|
|
93aa8ff2b4
|
remove the assumption that game is ran from cwd at root
|
2024-10-07 13:22:25 +03:00 |
|
|
bbf79ad442
|
new method of pack loading, assume data or data.btw in root to point to all other
|
2024-10-07 12:28:15 +03:00 |
|
|
60a9307ce3
|
twn_util: separate internal c-only features from public header
|
2024-10-07 10:44:18 +03:00 |
|
|
3e972b2dad
|
twn_input: add twn_scancode.h as port of SDL_scancode.h, remove SDL2/SDL.h header usage sa for plans on having clean public headers
|
2024-10-06 23:49:05 +03:00 |
|
|
bd99540280
|
add WIP lua binding app
|
2024-10-05 18:17:22 -03:00 |
|
|
dbbf6e25f0
|
add the long awaited push_9slice
|
2024-10-02 14:18:07 -03:00 |
|
|
452ecd72fe
|
twn_sprites.c: fix texture region
|
2024-10-02 19:39:27 +03:00 |
|
|
0dc3cf4160
|
twn_rendering: have triangle uvs represented by floating vectors
|
2024-10-01 20:52:32 +03:00 |
|
|
b75ff20014
|
twn_gl_15_rendering.c: fix endlessly generating display lists
|
2024-10-01 18:38:54 +03:00 |
|
|
900a0a7506
|
twn_loop.c: delete gl context on cleanup, some implementations triggered leak detector otherwise
|
2024-10-01 18:21:27 +03:00 |
|
|
ad0438849e
|
twn_fog.c: fog added!
|
2024-10-01 16:10:36 +03:00 |
|
|
9efcd79ba6
|
twn_gl_15_rendering.c: don't assume seethrough triangle textures, infer actual usage
|
2024-10-01 15:23:06 +03:00 |
|
|
d163e0f7ae
|
twn_gl_15_rendering.c: better caching of pipelines
|
2024-10-01 15:18:05 +03:00 |
|
|
2ebb2ba53b
|
twn_gl_15_rendering.c: disable depth writes for skybox
|
2024-10-01 15:17:51 +03:00 |
|
|
aa5ff1edf1
|
twn_gl_15_rendering.c: use display lists to cache common series of calls
|
2024-10-01 14:58:00 +03:00 |
|
|
91ea5356fc
|
fix variout memory leaks
|
2024-10-01 13:34:58 +03:00 |
|
|
9ab7d1edff
|
twn_gl_15_rendering.c: fix memory leak in finally_render_skybox()
|
2024-10-01 13:22:20 +03:00 |
|
|
8c34d5afe2
|
twn_audio: capitalize warn
|
2024-10-01 12:59:40 +03:00 |
|
|
a0ea657eb9
|
twn_audio: settle down on float32 2-channel sampling only, format enums to style used elsewhere
|
2024-10-01 12:59:01 +03:00 |
|
|
57fe5e8946
|
implement game configuration file
this integrates https://github.com/cktan/tomlc99 into the repo as a dependency
|
2024-10-01 12:48:42 +03:00 |
|
|
078e68387b
|
replace per-tick allocations in push_text with an arena/bump allocator
|
2024-09-27 15:02:24 -03:00 |
|
|
0481962859
|
twn_audio.c: no push api for stb_vorbis.h
|
2024-09-27 18:04:16 +03:00 |
|
|
90361d1caf
|
twn_util.c: fix redundant and erroneous NULL placement in expand_asterisk()
|
2024-09-27 17:55:33 +03:00 |
|
|
2b25ac8c21
|
twn_util.c: add twn_util_c.h include for definitions
|
2024-09-27 17:50:24 +03:00 |
|
|
f4b52b5450
|
make textures_dump_atlases work again and expose it as a utility function
|
2024-09-26 21:32:08 -03:00 |
|
|
0e68ecbc88
|
twn_loop.c: add --debug and --release overrides, fix incorrect argv iteration
|
2024-09-26 20:48:42 -03:00 |
|
|
64d1c20b4a
|
twn_util.c: make alloc failure death message clearer
|
2024-09-26 19:37:46 -03:00 |
|
|
5d6a3a5aec
|
remove/replace unused includes
|
2024-09-26 21:38:24 +03:00 |
|
|
c0dcdf8c0a
|
twn_skybox.c
|
2024-09-26 21:02:56 +03:00 |
|
|
0fe1023667
|
use SDL stdlib where possible
|
2024-09-25 19:42:34 -03:00 |
|
|
65425f5b2e
|
twn_textures.c: stream-based texture load
|
2024-09-25 18:01:50 +03:00 |
|
|
1430a13832
|
twn_textures.c: use SDL memory allocation, use SDL_LoadFileRW in texture file loading
|
2024-09-25 17:41:15 +03:00 |
|
|
34a081fccd
|
rename get_text_width() to text_get_width()
|
2024-09-23 15:06:58 -03:00 |
|
|
73bf92e706
|
typedef & PascalCase for ALL structs and enums
|
2024-09-23 14:43:16 -03:00 |
|
|
e093a6d492
|
twn_textures.c: handle RGB image files
|
2024-09-23 14:35:46 +03:00 |
|
|
c8469e9416
|
twn_textures.c: actually fix srcrect updating lol
|
2024-09-23 14:07:02 +03:00 |
|
|
ce582d8a80
|
twn_textures.c: support for .so rodata inference
|
2024-09-23 12:50:44 +03:00 |
|
|
0ef8a6233f
|
twn_textures.c: fix srcrect setting on atlas rebuild
|
2024-09-23 11:51:18 +03:00 |
|
|
535d5d8d36
|
twn_textures.c: little pieces
|
2024-09-23 09:50:48 +03:00 |
|
|
66678a27cf
|
twn_textures.c: add debug hints about unportable texture dimensions
|
2024-09-23 09:35:46 +03:00 |
|
|
5caf736370
|
twn_rendering: m_sprite texture_origin changed for texture_region, stretched subregion work now
|
2024-09-21 20:07:05 +03:00 |
|
|
ddf0ef6a0c
|
twn_util.c: use more appropriate SDL functions for intersect_(f)rect
|
2024-09-20 22:57:55 -03:00 |
|
|
999cb78358
|
rename intersect_(f)rect to overlap_(f)rect and add simplified functions with the old names
|
2024-09-20 13:39:37 -03:00 |
|
|
5cc36ab46c
|
twn_input.c: fix scancode unbinding (ie make it actually work lol)
|
2024-09-20 12:39:37 -03:00 |
|
veclavtalica
|
8effcc0421
|
make baby windows work again
|
2024-09-18 20:36:00 +03:00 |
|
|
691d781827
|
text rendering over vertex arrays, rework fully done, finally
|
2024-09-18 19:01:43 +03:00 |
|
|
16c96010dc
|
finally compiling and running, text still needs rework
|
2024-09-16 16:17:00 +03:00 |
|
|
551d60ef85
|
partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
|
2024-09-16 09:07:01 +03:00 |
|
veclavtalica
|
e74cc6bf94
|
remove symlink as windows is shit, src to townengine
|
2024-07-30 22:31:18 +03:00 |
|
|
222b68c0a3
|
flickering fixed !
|
2024-07-31 01:12:45 +03:00 |
|
|
967ed0ea9b
|
no mouse change when not captured
|
2024-07-31 00:18:01 +03:00 |
|
|
7f1efce310
|
get the flycam going already
|
2024-07-30 18:05:28 -03:00 |
|
|
f00bae7cfc
|
use alpha test instead of blend for 3d
|
2024-07-30 23:57:39 +03:00 |
|
|
8a66bc43e4
|
bypass of near/far planes for 2d case, hints for perspective correction, flat shading for 2d
|
2024-07-30 23:37:34 +03:00 |
|
|
b12c5e31c3
|
fix dot product
|
2024-07-30 21:56:23 +03:00 |
|
|
ea664944bb
|
set depth range for 3d, flush 3d before starting with 2d
|
2024-07-30 21:43:08 +03:00 |
|
|
81015b1079
|
limit framebuffer, no error context on release, catching init errors
|
2024-07-30 20:29:00 +03:00 |
|
|
94ce701dae
|
perlin2d, sample terrain render
|
2024-07-30 19:36:59 +03:00 |
|
|
a4cb50687e
|
private the texture.c/.h, remove vestigial circle hash table from ctx
|
2024-07-30 18:31:38 +03:00 |
|
|
2a8f4b1bdc
|
clean the t_ctx a bit
|
2024-07-30 18:19:04 +03:00 |
|
|
7bfcb26352
|
move applcation callback declarations to game_api.h to ease warnings
|
2024-07-30 18:15:31 +03:00 |
|
|
0b215acbdf
|
use t_frect for texture dimentions
|
2024-07-30 18:09:21 +03:00 |
|
|
ea29f2c5f0
|
working camera
|
2024-07-30 18:05:05 +03:00 |
|
|
4a924cb2a9
|
new option-based api for sprite issue
|
2024-07-30 15:30:35 +03:00 |
|